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Valve have detailed some changes coming to Steam in an overview post

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I said before we would see Valve start talking a lot more this year, especially with the Epic Store being a thing and we're starting to see that now. Valve have put out a post giving some background on Steam and what's to come in future.

For those that missed it, a most recent change this January is an overhaul to the DLC list. Take a look at the DLC list for Stellaris for example, which brings it much more in line with the publisher and franchises store pages Valve rolled out last year. Instead of a rudimentary list, it's now a bit flashier.

Even Steam Play got a mention in the post, it really does cover a lot. In particular for us, it's nice to Steam Play get mentioned in such a way alongside their help with Vulkan and the Shader Pre-caching feature of Steam.

As for what's to come across 2019, some of it does sound pretty great:

Store Discoverability: We’re working on a new recommendation engine powered by machine-learning, that can match players to games based on their individual tastes. Algorithms are only a part of our discoverability solution, however, so we're building more broadcasting and curating features and are constantly assessing the overall design of the store.

Steam China: We've partnered with Perfect World to bring Steam onshore into China. We'll reveal more details about this in the coming months.

Steam Library Update: Some long awaited changes to the Steam Client will ship, including a reworked Steam Library, built on top of the technology we shipped in Steam Chat.

New Events System: We're upgrading the events system in the Steam Community, enabling you to highlight interesting activities in your games like tournaments, streams, or weekly challenges.

Steam TV: We're working on expanding Steam TV beyond just broadcasting specific tournaments and special events, in order to support all games.

Steam Chat: We're going to ship a new Steam Chat mobile app, so you can share your favorite GIFs with your friends while on the go.

Steam Trust: The technology behind Trusted Matchmaking on CS:GO is getting an upgrade and will become a full Steam feature that will be available to all games. This means you'll have more information that you can use to help determine how likely a player is a cheater or not.

Steam PC Cafe Program: We are going to officially ship a new PC Cafe Program so that players can have a good experience using Steam in hundreds of thousands of PC Cafes Worldwide.

The Steam Trust upgrade along with the ability for other games to use it could be interesting, especially since that should work with Steam Play titles, something I had a gripe with only recently when EAC stopped me playing Darwin Project.

Discoverability has certainly become an issue as Steam has grow that's for sure. I follow a lot of developers, the vast majority of which have recently talked about how a recent change made their store traffic decrease dramatically. This will only get worse as more games arrive on Steam (and any other store), so hopefully Valve's changes here will do good.

I'm sure a lot of people are eagerly awaiting the refreshed Steam Client, I know I am. The Library feature in Steam is so basic when you've built up a big library of games it tends to be a little unhelpful in how basic it actually is.

See their full post here.

Article taken from GamingOnLinux.com.
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44 comments
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const 18 January 2019 at 9:37 am UTC
eldakingIt's not just about "cheap or joke" games. It is about potentially fraudulent games. It is about games that are seriously objectionable, that can cause a lot of harm - like a nazi propaganda game.

Well, I'd prefer laws to regulate such things, rather then private companies.
Do you have an example for a nazi propaganda game on Steam? I'd be shocked, if it would be available here in germany.
devnull 18 January 2019 at 9:40 am UTC
The Steam Trust thing is a pretty creeppy step backward. Wonder if it has anything to do with their entering China? For those that have been liiving under a rock, China has a RETARDED thing called "social credit". It's literally like a credit score but no only do you have no control over it, your evaluations are essentially arbitrary and punishments are quite severe.

At the end of the day comunity blacklists do -NOT- work for the simple reason they can and are manipulated. Think of what happens with brigading twitch streamers.. Hell I'm not a streamer yet the only ban I have ever received was from a server that thought I was behind a proxy. Those lists are shared so now I have nfi where else I'm banned without any context.

SchattenspiegelDownload library Banners permanently instead of every time you scroll through the library, plx!
It's been a bug for a long time too. The cache headers are fucked.

SchattenspiegelMake the highlight/middle-click paste work in Steam client, plx!
Was reported at least a year ago too.
SchattenspiegelTHEN start thinking about new stuff or redesigning old s(h)...tuff!
Thx!
eldaking 18 January 2019 at 2:35 pm UTC
const
eldakingIt's not just about "cheap or joke" games. It is about potentially fraudulent games. It is about games that are seriously objectionable, that can cause a lot of harm - like a nazi propaganda game.

Well, I'd prefer laws to regulate such things, rather then private companies.
Do you have an example for a nazi propaganda game on Steam? I'd be shocked, if it would be available here in germany.

Well, yes, ideally the laws created by democratic governments would deal with everything unethical. But in practice, it isn't enough: laws can be unethical, wrong, outdated, incomplete, hard to interpret... or, when you operate in a lot of countries, inconsistent. There are countries where homosexuality is illegal, there are countries where the age of consent is different, there are countries with no fair use laws, etc. Navigating all those laws is a big task, and neither extreme (applying the most restrictive laws to everywhere or doing just the minimum required by local laws) is a good solution.

Even if they went with a "we allow anything that is legal", I think they should at least check for compliance instead of relying on notifications and terms signed by developers taking all responsibility. They are selling the game, they should be responsible for checking.

I really hope there is no actual nazi propaganda game on Steam. It is an exaggerated example of something that clearly shouldn't be there. Though I'm not sure if the laws of most countries would make such a game straight up "illegal", for example.
F.Ultra 19 January 2019 at 2:49 am UTC
const
Mohandevir
eldakingValve has its many flaws (their hands-off approach to curation or their subpar treatment of indies for example). But they are still so far ahead of the competition it's just hard not to support Steam.

Yep! And when you read the complete post... It's quite shocking (unfair? Surprising?) when people say that Valve takes a 30% cut without doing anything... I don't see Epic offering an equivalent infrastructure now and not before a long, long time...

Edit: I hoped we would get news about new hardware, but Valve being Valve, we still may have surprises.

The sad part is that they take the "we want to add all those features" part as an excuse to not support linux.

And the really sad part is that remove that excuse and they would find some other reason for not supporting Linux.
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