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Update May 1st: Pre-orders are now up.

Valve have pushed out the details of their new in-house VR kit, the Valve Index along with the Controllers and 2.0 Base Stations.

The actual Headset has dual 1440x1600 RGB LCDs and it runs at 120Hz with "full back-compatibility to 90Hz". Additionally, there's an experimental 144Hz mode as well. The displays have a "reduced illumination period of 0.330ms to 0.530ms (framerate dependent)" which Valve claim is a "5x improvement" over first-gen PC VR HMDs which all sounds mighty impressive to me.

The 2.0 Base Station sounds equally as impressive, with you able to have four of them all connected up to create a 10m x 10m play-area. Their Base Stations are compatible with both the Valve Index and HTC Vive Pro. Linking into that, the Valve Index is also compatible with the HTC Vive Controllers, HTC Vive Pro Controllers and the HTC Vive Base Stations, or HTC Vive Pro Base Stations so you don't need to buy every part of Valve kit.

We already knew that the Valve Index would have full Linux support, as Valve previously confirmed this to us directly and with the pages up it's clear this still holds true. Although, their VR-test application is Windows-only. The Pre-orders will start tomorrow, available in a "limited-quantity launch" for the USA and the EA with shipping targetting by July 1st.

No games were announce by Valve at this point, however they are teasing a "flagship" VR game later this year that will be playable on "any SteamVR compatible system". Perhaps they're waiting to properly announce it when shipping begins? Who knows but I will let you know when I know. I would absolutely love to see what Valve could do with it with their own games.

For those really interested in early details, Tom’s Hardware did get to test it and they have some bits up on it. While I wasn't able to get any kind of hands-on yet, I am hoping to see a review unit this time (unlike with the HTC Vive) so we can see how it does on Linux, a quick chat with Valve earlier sounded positive on that front.

They also have a store page up now on Steam and it's time to keep those expectations in check. Brace yourself for the price, as it for me shows the entire kit will go for £919 which is an absolutely eye-watering sum. You can pay less if you already have other kit like the Vive or Vive Pro but it's still pretty expensive. Here's a breakdown of pricing for you across the various combinations possible:

  • Full Kit: £919/$999/€1079
  • Headset + Controllers: £689/$749/€799
  • Headset: £459/$499/€539
  • Controllers: £259/$279/€299
  • Base Station (one): £139/$149/€159
  • Face Gasket (2-pack): £36.99/$39.99
  • VirtualLink USB-C Adapter: £36.99/$39.99

Going by the specifications though, this really is top-end stuff we're looking at so the price isn't exactly surprising but it will still likely limit the audience. For Linux gamers, the lack of VR content could be the real barrier although this is likely another reason why Steam Play exists.

There's tons of details to go over, so do check out all the info here.

Article taken from GamingOnLinux.com.
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69 comments
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Beamboom 1 May 2019 at 8:19 am UTC
Those who complain about prices: check how much two monitors at 1440 rows and 120hz (or even 144) cost in your country. Remember to count two.

And that's just the screens. Now add to that two motion sensible controllers like the ps4 controllers. Two of them. And a headset, and a base station (check price on another base station standalone).

Just do it, just for fun. What did you end up with?


Last edited by Beamboom at 1 May 2019 at 8:22 am UTC
mirv 1 May 2019 at 8:23 am UTC
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BeamboomThose who complain about prices: check how much two monitors at 1440 rows and 120hz (or even 144) cost in your country. Remember to count two.

And that's just the screens. Now add to that motion sensible controllers (two!) like the ps4 controllers. Two of them. And a headset, and a base station (check price on another base station standalone). All mass produced, established products on the open market. Cost pr unit is probably much less than this set.

Just do it, just for fun. What did you end up with?

Well, to be fair, what you end up with is still a price for this VR kit that people will balk at, regardless of whether it's a fair price from a manufacturer perspective or not.
WorMzy 1 May 2019 at 8:23 am UTC
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BeamboomJust do it, just for fun. What did you end up with?
A load of tech I don't want, and a big hole in my bank account.

Al least the monitors would be usable for day-to-day activities though.


Last edited by WorMzy at 1 May 2019 at 8:23 am UTC
Ehvis 1 May 2019 at 8:36 am UTC
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mirvWell, to be fair, what you end up with is still a price for this VR kit that people will balk at, regardless of whether it's a fair price from a manufacturer perspective or not.

The interesting thing is that there is a lot of tunnel vision behind this. Last year I went on a 10 day holiday and was down a thousand euro. Nobody blinks an eye if you tell that. If I now take that money to buy this thing and take my week off to use it, people will look at you like you just wasted a ton of money. Perception is a weird thing.
mirv 1 May 2019 at 9:18 am UTC
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Ehvis
mirvWell, to be fair, what you end up with is still a price for this VR kit that people will balk at, regardless of whether it's a fair price from a manufacturer perspective or not.

The interesting thing is that there is a lot of tunnel vision behind this. Last year I went on a 10 day holiday and was down a thousand euro. Nobody blinks an eye if you tell that. If I now take that money to buy this thing and take my week off to use it, people will look at you like you just wasted a ton of money. Perception is a weird thing.

While I might argue that a holiday has a more unique experience, higher resolution and better audio quality, the point itself I won't. Doesn't change that people are still balking at the price - or at least those who might otherwise want VR are not going to engage at this price point.

-- edit: I mean, it's obviously not aimed at mass market, which I have the feeling many were hoping for.


Last edited by mirv at 1 May 2019 at 9:21 am UTC
dilavni 1 May 2019 at 9:23 am UTC
I think people are naive expecting the price to be lower at this point. A high end mobile phone can alone cost this. This has base stations, very advanced controllers and a HMD that incorporates all kinds of technologies. It's custom hardware with a limited market so it's surprising that it isn't more expensive. And I don't expect them to making mad bank with this.

Anyway VR is fun and I have the disposable income, so if the linux support is good I'm definitely getting it.
Liam Dawe 1 May 2019 at 10:01 am UTC
gurvHey Liam, why no € prices in the article?
Since Steam only allows me to view prices in my local currency, I rely on others giving me the other prices. I usually use SteamDB to find them but I couldn't find the items listed there yet.
kuhpunkt 1 May 2019 at 10:31 am UTC
liamdawe
gurvHey Liam, why no € prices in the article?
Since Steam only allows me to view prices in my local currency, I rely on others giving me the other prices. I usually use SteamDB to find them but I couldn't find the items listed there yet.

Complete package: 1079,--€
HMD + Controller: 799,--€
HMD: 539,--€
Controller: 299,--€
Lighthouse: 159,--€
Liam Dawe 1 May 2019 at 10:35 am UTC
kuhpunkt
liamdawe
gurvHey Liam, why no € prices in the article?
Since Steam only allows me to view prices in my local currency, I rely on others giving me the other prices. I usually use SteamDB to find them but I couldn't find the items listed there yet.

Complete package: 1079,--€
HMD + Controller: 799,--€
HMD: 539,--€
Controller: 299,--€
Lighthouse: 159,--€
Much appreciated, added it in.
tonR 1 May 2019 at 12:09 pm UTC
**Not Available In Your Country**

So, when I looks back to history of Steam controller's price which sold by 3rd party dealers in Malaysia, Index headset price probably will slightly cheaper, like 5-10% cheaper than "western" market. Again if we look back Steam controller's price

Main problem is PSVR + PS camera 's price is RM1379 (~ USD333) from official Sony Malaysia. So, RM 2k++ for base headset is not worth it and very risky. Especially hardware customer supports for 3rd party dealers here is kinda hit or miss.

Sony Malaysia link

EDIT: Fix/Clarifying my opinion using better words.


Last edited by tonR at 1 May 2019 at 12:15 pm UTC
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