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As we speculated previously, Valve have now officially announced their new version of 'Steam Play' for Linux gaming using a modified distribution of Wine called Proton, which is available on GitHub.

What does it do? In short: it allows you to play Windows games on Linux, directly through the Steam client as if they were a Linux game.

What many people suspected turned out to be true, DXVK development was actually funded by Valve. They actually employed the DXVK developer since February 2018. On top of that, they also helped to fund: vkd3d (Direct3D 12 implementation based on Vulkan), OpenVR and Steamworks native API bridges, wined3d performance and functionality fixes for Direct3D 9 and Direct3D 11 and more.

The amount of work that has gone into this—it's ridiculous.

Here's what they say it improves:

  • Windows games with no Linux version currently available can now be installed and run directly from the Linux Steam client, complete with native Steamworks and OpenVR support.
  • DirectX 11 and 12 implementations are now based on Vulkan, resulting in improved game compatibility and reduced performance impact.
  • Fullscreen support has been improved: fullscreen games will be seamlessly stretched to the desired display without interfering with the native monitor resolution or requiring the use of a virtual desktop.
  • Improved game controller support: games will automatically recognize all controllers supported by Steam. Expect more out-of-the-box controller compatibility than even the original version of the game.
  • Performance for multi-threaded games has been greatly improved compared to vanilla Wine.

It currently has a limited set of games that are supported, but even so it's quite an impressive list that they're putting out there. Which includes DOOM, FINAL FANTASY VI, Into The Breach, NieR: Automata, S.T.A.L.K.E.R.: Shadow of Chernobyl, Star Wars: Battlefront 2 and more. They will enable many more titles as progress on it all continues.

To be clear, this is available right now. To get it, you need to be in the Steam Client Beta.

There will be drawbacks, like possible performance issues and games that rely on some DRM might likely never be supported, but even so the amount of possibilities this opens up has literally split my head open with Thor's mighty hammer.

Read more here.

Holy shit. Please excuse the language, but honestly, I'm physically shaking right now I don't quite know how to process this.

Update #1: I spoke to Valve earlier, about how buying Windows games to play with this system counts, they said this:

Hey Liam, the normal algorithm is in effect, so if at the end of the two weeks you have more playtime on Linux, it'll be a Linux sale. Proton counts as Linux.

Article taken from GamingOnLinux.com.
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detrout Aug 22, 2018
My big concern about WINE was just letting publishers get away with dumping supporting their game on the community, as long as the games have a QA process and someone is fixing bugs in the game engine compatibility layer, I'm happy with this as a solution.
ElectricPrism Aug 22, 2018
Holy fuck, I have no words.

The amount of work and investment is just jaw dropping.

I've said it MANY MANY times before, and I want to say it again, can we PLEASE maintain optimism that Valve have been quietly been improving SteamOS and this is just the beginning of their Linux support?

Besides all their other projects and contributions, this is a HUGE AFFIRMATION of their commitment to us, and I think it's fair we reciprocate and support them as much as possible for the future benefit to the Linux platform.
silentprocyon Aug 22, 2018
Quoting: Alm888So, in case Valve in fact gets somewhere with its small WINE trick…

How long will it take for Microsoft® to sue WINE and Valve® for copyright infringement regarding Windows™ API and unlicensed DirectX™ implementation?

After all, WINE was tolerated only as long as it was relatively useless. I dobt Microsoft® will allow someone to chew off some 20…30% of its market share with basically its own API.

This. In regard to Wine, that's been something at the back of my mind for a while. Since the Oracle vs Google case, a new precedent was set that APIs can be copyrighted. I think if this does start to make a significant dent in Windows marketshare, I doubt MS is just going to sit still. Even if MS doesn't go the "API copyright" route, nor pursue any other kind of legal action, I'm half expecting MS to launch a big FUD+shill campaign.




Here's some a links to the articles regarding Oracle vs Google...
https://arstechnica.com/tech-policy/2012/04/oracles-ip-war-against-google-finally-going-to-trial-whats-at-stake/
https://arstechnica.com/tech-policy/2016/05/google-wins-trial-against-oracle-as-jury-finds-android-is-fair-use
https://arstechnica.com/tech-policy/2016/05/round-2-of-oracle-v-google-is-an-unpredictable-trial-over-api-fair-use/
https://arstechnica.com/tech-policy/2017/02/oracle-refuses-to-accept-pro-google-fair-use-verdict-in-api-battle/

By the way, the case is still going... And this is why judge appointments from a President are something to be concerned about...
https://arstechnica.com/tech-policy/2018/03/googles-use-of-the-java-api-packages-was-not-fair-appeals-court-rules/


TL;DR... Outcome of Oracle feuding with Google is that APIs can now be copyrighted. It started with Oracle acquiring Sun, wanting to make lots of money from Java; not satisfied with just some money, they also attempted to launch their own smartphone venture that failed; after failing in the smartphone business, Oracle sought to make more money from Java by suing Google over the latter copying code from Java (which was not the case) and claimed they owned copyright of the APIs; Oracle had lost in court and appealed, then another court ruled in Oracle's favor over copyright, but ruled that Google's use is "fair use"; not happy with the "fair use" ruling and wanting $9 billion for copyright infringement, Oracle appealed again, battle is still going on in Federal court; might or might not reach Supreme Court.


Last edited by silentprocyon on 22 August 2018 at 2:09 am UTC
veccher Aug 22, 2018
Half of me says "i love valve"
another half says "i hope they don't just get lazy and relay on pronton, and there's no more native ports", i also love feral, hope they keep doing native ports, but this may make negotiations with publishers harder.
TheLinuxPleb Aug 22, 2018
Quake 4 seems to work with controller in big picture. With Max Payne i noticed that going into steam menu in desktop mode gives me no mouse cursor. 7870 with amdgpu SI kernel parameters.

MGS V Ground zeroes did not start.
TheLinuxPleb Aug 22, 2018
Quoting: silentprocyonI really don't think MS is going to sit still. Even if MS doesn't go the "API copyright" route, nor pursue any legal action, I'm half expecting a MS to launch a big FUD+shill campaign.

There would go the MS <3 Linux. :D


Last edited by TheLinuxPleb on 22 August 2018 at 2:02 am UTC
Koopacabras Aug 22, 2018
Quoting: silentprocyon
Quoting: Alm888So, in case Valve in fact gets somewhere with its small WINE trick…

How long will it take for Microsoft® to sue WINE and Valve® for copyright infringement regarding Windows™ API and unlicensed DirectX™ implementation?

After all, WINE was tolerated only as long as it was relatively useless. I dobt Microsoft® will allow someone to chew off some 20…30% of its market share with basically its own API.

This. In regard to Wine, that's been something at the back of my mind for a while. Since the Oracle vs Google case, a new precedent was set that APIs can be copyrighted. I think if this does start to make a significant dent in Windows marketshare, I really don't think MS is going to sit still. Even if MS doesn't go the "API copyright" route, nor pursue any legal action, I'm half expecting a MS to launch a big FUD+shill campaign.




Here's some a links to the articles regarding Oracle vs Google...
https://arstechnica.com/tech-policy/2012/04/oracles-ip-war-against-google-finally-going-to-trial-whats-at-stake/
https://arstechnica.com/tech-policy/2016/05/google-wins-trial-against-oracle-as-jury-finds-android-is-fair-use
https://arstechnica.com/tech-policy/2016/05/round-2-of-oracle-v-google-is-an-unpredictable-trial-over-api-fair-use/
https://arstechnica.com/tech-policy/2017/02/oracle-refuses-to-accept-pro-google-fair-use-verdict-in-api-battle/
https://arstechnica.com/tech-policy/2018/03/googles-use-of-the-java-api-packages-was-not-fair-appeals-court-rules/

By the way, the case is still going... And this is why judge appointments from a President are something to be concerned about...
https://arstechnica.com/tech-policy/2018/03/googles-use-of-the-java-api-packages-was-not-fair-appeals-court-rules/


TL;DR... Outcome of Oracle feuding with Google is that APIs can now be copyrighted. It started with Oracle acquiring Sun, wanting to make lots of money from Java; not satisfied with just some money, they also attempted to launch their own smartphone venture that failed; after failing in the smartphone business, Oracle sought to make more money from Java by suing Google over the latter copying code from Java (which was not the case) and claimed they owned copyright of the APIs; Oracle had lost in court and appealed, then another court ruled in Oracle's favor over copyright, but ruled that Google's use is "fair use"; not happy with the "fair use" ruling and wanting $9 billion for copyright infringement, Oracle appealed again, battle is still going on in Federal court; might or might not reach Supreme Court.
it would be interesting how does microsoft plays this considering that they are eager to show themselves as open source friendly.
If MS sues, forget about github it will be d-day for it.
Mblackwell Aug 22, 2018
In a lot of cases, there weren't going to be native ports. This would allow a dev to start coding with cross platform things like mind like Vulkan, thereby avoid the performance loss (and produce a better performing game anyway), and then eventually if they saw they had enough people actually playing on Linux they could distribute with a wrapper and call it "officially supported". I think it's a net positive.



Especially when you now have a situation where people that might not have moved to Linux as their operating system of choice due to lack of certain games now will be able to do so.


Last edited by Mblackwell on 22 August 2018 at 2:00 am UTC
Schattenspiegel Aug 22, 2018
Got Endless Legend (needs "-useembedded" startoption) and Titan Souls running fine.

If they can provide the required tweaks avaliable in wine as a one click install and play experience for a majority of Windows titles this will be a gamechanger.
People will no longer feel chained by their big Win only Steam library (full of games they will most likely never play again anyway :P ) when considering switching their OS.

Question is how the out of the box experience will turn out in the long run, how many titles will actually work flawlessly and how they will handle the first triple A title getting broken by a patch after being whitelisted (which will definitely happen sooner or later).

Interesting times.
mjfa12 Aug 22, 2018
Doom worked great for me. First I downloaded it. When I tried to start it up it installed windows direct x stuff and then basically froze during the intro logos. I shutdown steam and restarted everything. Next boot it worked perfectly and continues to do so.
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