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Valve put out another Steam Beta Client with minor Steam Play changes

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Valve are pushing out updates rather often to the Steam client lately, with the fourth this month now out.

On top of removing Steam Play options for Mac and Windows, along with a Steam Input bug fix we also saw these updated to the Steam Play integration on Linux:

  • Fixed an issue with invalid Steam Play tool selections if user had previously opted in to enable Steam Play for all titles. (Note: this will cause a one-time reset of all Steam Play global and per-app selections to the default state).
  • Added the ability to force Steam Play compatibility tools for non-Steam game shortcuts

Nice to see the ability added for shortcuts, for games from other sources you add into Steam. Could be pretty handy.

Note: Apparently there's an issue where it can remove your Steam Play games and redownload them. A fix is to set Steam to use Steam Play for all titles and restart the client as soon as possible after updating. You can also try it in offline mode, to prevent any downloads. 

See the announcement here.

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37 comments
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TobyGornow 20 January 2019 at 10:44 am UTC
4 of my previously installed games were to be re-downloaded entirely the moment I reactivated SteamPlay in the global settings and during the download it stopped multiple times, went in queue, restarted.

Maybe activating Steamplay per title instead of doing it in the settings to avoid this problem ?


Last edited by TobyGornow at 20 January 2019 at 10:45 am UTC
Naib 20 January 2019 at 4:06 pm UTC
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Well the 0byte download bug isn't fixed completely
queria 20 January 2019 at 7:04 pm UTC
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lunixI enabled steam beta and the updates don't work - they get paused right after the start(update required(not queued))... Most of my proton games can't be started anymore.
I'm having same problem.
All downloads, regardless of proton or not, stay infinitely (few days now) in Scheduled state.
New game install complains about content servers, but updates are just silently blocked.

What FIXED it for me is suggestion from few comments back - enabling ipv6:
kuhpunkt
WorMzyI think it's borked the steam servers, I have a load of pending downloads, but nothing's actually downloading because "content servers unreachable".

Enable ipv6?
In my case it was enough enabling just for main interface (like eth0 / def. route ...).
Trying just loopback was not enough (and is not needed in my case either).

Also some other info about this in https://www.reddit.com/r/linux_gaming/comments/ah8zyl/anyone_else_had_problems_downloading_games_since/
Dunc 21 January 2019 at 3:07 am UTC
queriaIn my case it was enough enabling just for main interface (like eth0 / def. route ...).
Trying just loopback was not enough (and is not needed in my case either).

Also some other info about this in https://www.reddit.com/r/linux_gaming/comments/ah8zyl/anyone_else_had_problems_downloading_games_since/
Oof. I disabled it years ago (Arch, of course), and now I can't seem to re-enable it. I thought it would be a simple case of deleting the bit in the kernel command line but no, I must have been more thorough than that. Grr. Stupid past-me.
queria 21 January 2019 at 3:26 am UTC
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DuncOof. I disabled it years ago (Arch, of course), and now I can't seem to re-enable it. I thought it would be a simple case of deleting the bit in the kernel command line but no, I must have been more thorough than that. Grr. Stupid past-me.

Maybe check sysctl (sysctl -a 2>/dev/null|grep 'disable_ipv6' ... should be zeros [as mentioned for me just for main ifc was enough], /etc/sysctl.*).
And if you build own kernel, you need to have it enabled either as ipv6 mod loaded (lsmod/modprobe ipv6), or compiled-in (CONFIG_IPV6).
psycho_driver 21 January 2019 at 4:39 pm UTC
Dunc
queriaIn my case it was enough enabling just for main interface (like eth0 / def. route ...).
Trying just loopback was not enough (and is not needed in my case either).

Also some other info about this in https://www.reddit.com/r/linux_gaming/comments/ah8zyl/anyone_else_had_problems_downloading_games_since/
Oof. I disabled it years ago (Arch, of course), and now I can't seem to re-enable it. I thought it would be a simple case of deleting the bit in the kernel command line but no, I must have been more thorough than that. Grr. Stupid past-me.

Well, it's a bug that Valve needs to fix. If IPV6 fails, it should fall back to IPV4. I will be pretty grumpy if this makes it into the non-beta client, as I have IPV6 compiled out of my kernel and don't particularly want to add it back in.


Last edited by psycho_driver at 21 January 2019 at 4:40 pm UTC
Dunc 21 January 2019 at 10:40 pm UTC
queriaAnd if you build own kernel, you need to have it enabled either as ipv6 mod loaded (lsmod/modprobe ipv6), or compiled-in (CONFIG_IPV6).
Yeah, it looks like that's what it is. Well, kind of; I'm not building my own kernels, but I'm using a custom repo. Either its kernels don't support it or they don't load the module automagically. I'll figure out which it is once I reboot, but it appears to be working fine with the vanilla “-ARCH” kernel.
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