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Valve have released a new stable version of the Steam Client today to add new features, improve existing features and catch some pesky bugs flying around.

There's some better "client logic" to choose and connect to download servers, which should hopefully give better download speeds, better connection login in initializing the friends list, screenshots in SteamVR Home should be sorted, a fix for certain web page elements continuing to render in the Steam client when it is minimized or closed to the system tray, some "improved reliability of registry saving on Linux and macOS" and the SteamVR dashboard should no longer obscure transition overlays when launching a game.

Steam Input also saw a bunch of changes, including multiple improvements for the Switch Pro controller. One thing that caught my eye was an additional setting, to allow you to change the x-input slot for Steam Input, allowing controllers to be swapped across players slots which sounds sweet.

Steam Remote Play saw a few crash fixes, including two when playing non-Steam games. Say what you want about Valve, but fixing up issues relating to games not purchased on Steam is pretty great to see. Heck, even Big Picture Mode saw a couple improvements this time. It now properly hides password entry text in the in-game on-screen keyboard, they fixed non-Steam Controllers receiving a Steam Controller configuration on the login screen, the "hide device" option in Controller Settings was not being shown in some cases and the alignment of the Steam logo was off in several notifications.

For Linux users, they've improved the detection of some Linux versions "at steam update time", a crash was fixed caused by audio cards with no active port set, they now use the host's zenity program when available for basic dialogs during startup and they've also hooked up Steam Input's "action set change on cursor visibility feature", to allow games to have separate controls between a menu and in-game (with Dark Souls 3 being noted).

They've also improved the Shader Pre-Caching feature some more, to reduce the download size of Vulkan pipeline pre-caching data. Something I'm sure anyone with a bandwidth limit will appreciate.

See the full update here.

Hopefully they're getting close to the public release of the new Steam Library design. They said over a month ago that a public beta was "weeks away", although this extra time does allow more game developers to sort out the required assets to look good in the new design.

Article taken from GamingOnLinux.com.
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29 comments
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Vortex_Acherontic 17 July 2019 at 10:13 pm UTC
I hope this will fix my issues I have currently with Games running through Proton which causes the whole steam client to freeze and finally crash and also the game if it makes use of the Steam API. Dose anyone else have this issue or is it just me o.o? On native games everything is just fine.
Tiedemann 17 July 2019 at 11:45 pm UTC
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Vortex_AcheronticI hope this will fix my issues I have currently with Games running through Proton which causes the whole steam client to freeze and finally crash and also the game if it makes use of the Steam API. Dose anyone else have this issue or is it just me o.o? On native games everything is just fine.

Not had the issue but have you launched steam from terminal and looked at the output there?
Eike 18 July 2019 at 6:58 am UTC
Tiedemann
QuoteDid you try disabling steam overlay?

Yeah but it is a separate thing.

Disabling stream overlay should get rid of all steam notifications.

I messed with the UI theme to get rid of notifications, but keep the screenshot functionality... Yes, I'm old and grumpy, too! ;-) (No, seriously: These notifications hurt immersion.)

PS: I'm not sure I know games with their own in-game notifications.


Last edited by Eike at 18 July 2019 at 7:19 am UTC
Kiba 18 July 2019 at 10:08 am UTC
TiedemannYeah but it is a separate thing.
No, it's not, i've disabled the steam overlay a lot of times just for hiding achievement popups, you still get them but you won't see it.
Vortex_Acherontic 18 July 2019 at 4:24 pm UTC
Tiedemann
Vortex_AcheronticI hope this will fix my issues I have currently with Games running through Proton which causes the whole steam client to freeze and finally crash and also the game if it makes use of the Steam API. Dose anyone else have this issue or is it just me o.o? On native games everything is just fine.

Not had the issue but have you launched steam from terminal and looked at the output there?

Yes I did and also opened a ticket on Github. But currently it looks like it was something odd with the Steam client config folder. Because I deleted it (except of steamapp folder) and the issue did not happened again. Well at least for now. o.o I should have tried this earlier But I think a more then 3 or 4 years old config folder who lived through 3 different Version of my Distro is allowed to have some odd settings
Mohandevir 18 July 2019 at 4:50 pm UTC
Here is the latest SteamOS update:

https://steamcommunity.com/groups/steamuniverse/discussions/1/1640915206447555580/?ctp=2

With an exciting new comment from maintainer TTimo:

"Thanks for testing. This now released to general availability. I hope we can share some news about SteamOS's future soon."

He just got me hyped!
Tiedemann 18 July 2019 at 6:58 pm UTC
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Kiba
TiedemannYeah but it is a separate thing.
No, it's not, i've disabled the steam overlay a lot of times just for hiding achievement popups, you still get them but you won't see it.

You got an example of a game I can try it on cause I never have the overlay enabled.
If you don't get them and I do I'm certainly going to make a ticket on it.
Eike 18 July 2019 at 7:09 pm UTC
Tiedemann
Kiba
TiedemannYeah but it is a separate thing.
No, it's not, i've disabled the steam overlay a lot of times just for hiding achievement popups, you still get them but you won't see it.

You got an example of a game I can try it on cause I never have the overlay enabled.
If you don't get them and I do I'm certainly going to make a ticket on it.

I think you should be making examples.
AFAIK, no game can show the Steam notifications with Steam overlay disabled.
Tiedemann 18 July 2019 at 9:18 pm UTC
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Eike
Tiedemann
Kiba
TiedemannYeah but it is a separate thing.
No, it's not, i've disabled the steam overlay a lot of times just for hiding achievement popups, you still get them but you won't see it.

You got an example of a game I can try it on cause I never have the overlay enabled.
If you don't get them and I do I'm certainly going to make a ticket on it.

I think you should be making examples.
AFAIK, no game can show the Steam notifications with Steam overlay disabled.

LOST ORBIT: Terminal Velocity
ETS 2
ATS
Astroneer
Ballistic Overkill
Puzzle Plunder
Slime Rancher
Equilinox
X4: Foundations

Fullscreen, Windowed, whatever.

Yeah, you get the idea... anything that has achievements makes Steam show the pop up in-game on my PCs.
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