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Vaporum, a steampunk dungeon crawler could see a Linux release

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Vaporum [Official Site], a rather intense looking steampunk dungeon crawler could see a Linux release, depending on how it does at release.

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Here's what they said:

The game will come out on the PC Windows platform, in English (both text and voice-overs). We plan to add more languages shortly after. As for other platforms, like Mac, Linux, or consoles, that really depends on how the game does after release and our options.

It's a shame when we get relegated to seeing if the game sells well on Windows, before Linux becomes an actual option. Hopefully when their Steam page is up they might see how the demand is for a Linux version. I've no doubt a forum post will appear.

Judging from the trailer, it looks like it could be really something. It's another genre we don't have a decent amount of good titles, so it would be most welcome on Linux.

About the game:

Vaporum is a grid-based, single-player & single-character dungeon crawler game seen from the first person perspective in an original steampunk setting. Inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the most recent Legend of Grimrock I and II.

Features:

  • First person real-time combat
  • Puzzles and level-wide objectives
  • Gadget-based RPG system
  • Lots of exploration, loot, and character customization
  • Mysterious storyline filled with secrets
  • Fully voiced main characters
  • Immersive steampunk setting

Thanks for the tip, ziabice!

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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12 comments
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Elvanex Sep 4, 2017
I'm not usually interested in grid based games, but this one actually looks pretty decent. :)
Keyrock Sep 4, 2017
It looks like Grimrock, but in an interesting setting. Nice.
Luke_Nukem Sep 5, 2017
I will definitely pick this up if it's ported. Love these types of games.
Eric1212 Sep 5, 2017
It's highly remindber me Legend of Grimrock (1).

I'm surprised it's not the same team. O_O
Asu Sep 5, 2017
Eye of the beholder meets Bioshock... you can't go wrong lol...
razing32 Sep 5, 2017
While I do find the visuals impressive the gameplay , from the trailer at least , seemed kind of dry.
slaapliedje Sep 5, 2017
I still want a VR version of Dungeon Master....

This looks awesome. I am glad the grid based dungeon crawlers are making a comeback. I just wish some would bring Alternate Reality up to date and finish it...
g000h Sep 5, 2017
Dungeon Crawler games like this are right up my alley. Adding it to my wishlist now. Reasonably enthused by the game-play video.

Other dungeon crawler games I like include: The Legend of Grimrock, The Fall of the Dungeon Guardians, Heroes of a Broken Land, Ruzar - The Life Stone, (Grimrock 2, but not out on Linux, booooo!)

EDIT:

Tsk, not on Steam to wishlist it, yet.


Last edited by g000h on 5 September 2017 at 12:52 pm UTC
PublicNuisance Sep 5, 2017
Cyberpunk version of Grimrock is what I'm seeing and I can get onboard with that. While I agree with Liam that it is frustrating to see Linux get treated like a second class citizen with only an afterthought of support we are only 1-2% of most games sales so it's tough to argue with developers who are hesitant to go down the Linux road. Hopefully it gets better with time.
slaapliedje Sep 5, 2017
The problem has always been the chicken/egg issue. To get more games on a platform you need more games, and no one wants to make games if there are no gamers.

But in this day and age where we get a new game being released for AmigaOS due to kickstarter (Tower 57), why on earth can't we get Linux ports? The two biggest game making engines out there now both support it. Oddly they both support VR development as well.

I think oddly the thing that is preventing more publishers from releasing Linux games could be more about support vs profit. With stiries that some have gotten much more support requests from Linux users. Though to be fair I think it is mostly due to most Linux users A) are willing to report bugs, B) are better at troubleshooting and C) are used to more stable software, whereas Windows users are used to shit crashing.
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