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Like your strategy games? How about one centred around naval combat in a big open environment? Victory At Sea Pacific [Official Site] ticks those and it's coming to Linux.

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Developer Evil Twin Artworks just announced it, which I just managed to pick up on Twitter. Thankfully, they're mentioning Linux support right away too.

Victory at Sea Pacific - the game of naval combat during the Second World War where a player can switch between commanding the entire Pacific theatre to zooming down to take control of individual ships and flights of planes. 
Fire the torpedoes from your submarine wolf pack or step onto the Bridge to direct your fleets and change the course of the war.

Bringing an epic approach to real time strategy war gaming, players develop their own story with an open world sandbox mechanic in a desperate attempt to win the World War 2.

It will feature:

  • Search and destroy enemy fleets across the entire Pacific Ocean
  • Effortlessly switch between commanding the entire Pacific theatre and controlling the fate of individual vessels and planes
  • Harass shipping and starve ports of vital supplies
  • Organise large scale amphibious assaults on major ports
  • Control unique vessels such as the huge I-400 submarine aircraft carrier
  • Build highly skilled crews ready for combat
  • Pausable gameplay allows you to order fleets and then continue the action
  • Play as Axis or Allied fleets (Axis Campaign coming soon)

Quite excited to give this one a go! The previous Victory At Sea title had reasonably positive reviews, so hopefully they've taken any feedback there while developing this new one. No exact date given for the release, other than this year.

3 Likes, Who?
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SuperTux 7 June 2018 at 2:02 pm UTC
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Nice, I liked their first version.
chancho_zombie 7 June 2018 at 2:16 pm UTC
I like naval games. We seriously need a Silent Hunter VI on Linux, but it seems nowadays no one is interested in submarines anymore.
I played Victory at Sea, it's not bad but not up to the level of similar titles like the Battlestations Series. Hope it improves but anyway is good to see a war game focused on a single player campaign.
razing32 7 June 2018 at 2:43 pm UTC
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Interesting

Used to play World of Warships back in the day and since War Thunder's mod for sea battles seems to be delayed always hoped for a ww2 ship game on Linux.
Hoping this will be it.

I don't mind if it's RTS or direct control ship combat, as long as it's fun
YoRHa-2B 7 June 2018 at 3:27 pm UTC
Poor old Yamato getting blown up in the video.

Looking at their Steam page I'm a bit worried that they aren't going to test and support AMD GPUs at all though, especially on Linux.
Mountain Man 7 June 2018 at 4:02 pm UTC
Is the gameplay as good as the graphics? Because those visuals are gorgeous.
Nevertheless 7 June 2018 at 8:45 pm UTC
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chancho_zombieI like naval games. We seriously need a Silent Hunter VI on Linux, but it seems nowadays no one is interested in submarines anymore.
I played Victory at Sea, it's not bad but not up to the level of similar titles like the Battlestations Series. Hope it improves but anyway is good to see a war game focused on a single player campaign.

So true! I'd love UBoot, Cold Waters, anything like the older Dangerous Waters, Red Storm Rising, Silent Hunter, SSN21 Seawolf on Linux!
For now I guess it's time to try out my copy of Victory a Sea at last!
Leopard 7 June 2018 at 9:15 pm UTC
YoRHa-2BPoor old Yamato getting blown up in the video.

Looking at their Steam page I'm a bit worried that they aren't going to test and support AMD GPUs at all though, especially on Linux.

Well , it also shows Nvidia only reqs for Windows and Mac too.

Actually it is really simple : Market domination. It both works for users and devs.
fractal 8 June 2018 at 8:33 am UTC
QuoteRTS
I recall it being more like Mount and Blade, where you would scour the open world with your fleet looking for trouble while having some basic objective, then once combat starts it would mostly play itself with some minimum input on your end, then you'd return to port, fix/upgrade/level up and accept another mission. I mean you had to micromanage early encounters, but as soon you had battleships and carriers it would boil down to whoever can lob the most onto the other end of the map and with AI being what it was it would quickly turn into a face roll on the players end. Good naval game, but a bit shallow no pun intended.
artvandelay440 8 June 2018 at 5:41 pm UTC
QuoteComing soon to #PC, #Mac & #Linux

RIP, Liam.

image
Aryvandaar 9 June 2018 at 5:23 pm UTC
Looks interesting. I might buy it if it gets good reviews.
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