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Voting is now open for our Linux GOTY Awards

Posted by , | Views: 7,688

After a little bit of a clean up, voting is now officially open for our 2017 Linux GOTY Awards so get a move on!

It was quite a bit of working cleaning this one up, as much as we tried to make the category names and descriptions as clear as possible, we had a lot of submissions for games that released years ago.

Still, it's a bit of fun to do this each year. Fun to see what people pick and fun to let developers known Linux gamers enjoy their games, which is the point.

If you do somehow pick the wrong item to vote on, don't worry as you can reset it.

Voting will close Friday 19th of January.

21 Likes, Who?
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61 comments
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tuubi 14 January 2018 at 11:12 am UTC
BeamboomWe see the opposite of growth. That's the entire concern. Any growth would be taken as a victory. Just like miniscule increases in the Steam user stats.
That's exactly it. Stop thinking about this as a competition with victors and losers, measured by meaningless fluctuations in numbers and statistics, and you'll feel a damn sight better. If you bother to look at the big picture, you'll see nothing but progress.

BeamboomAnd your ending of that post, THAT'S "hopes and dreams". There's zero guarantee we'll "get there eventually". There's plenty stories of failed attempts in the Linux world too, it's not all a success story on all fronts.
Yes, and there's usually a good reason for those failures, be it a market that isn't large enough yet, or maybe the technical infrastructure is still not ready. These attempts, failed or not, usually spark a bunch of interest and development that helps whoever tries next.

Most success stories take a few false starts. And you have to admit, Linux is definitely one big success story already. No single player matters in this long game.

Speaking of long games, Linux as a gaming platform hasn't had time to fail or succeed yet. To me it's already a success though. No hoping or dreaming necessary. I can buy and play awesome games on my Linux system, and if that isn't success, I don't know the meaning of the word anymore.

BeamboomAnd AAA gaming on Linux is really nothing to take for granted.
I don't take it for granted. But I do see all obstacles developers and publishers have faced in the past slowly crumbling away, thanks to a whole bunch of companies and organisations working towards this rather recent goal of making Linux an awesome gaming platform.
Hamish 14 January 2018 at 5:14 pm UTC
tuubiSpeaking of long games, Linux as a gaming platform hasn't had time to fail or succeed yet ... thanks to a whole bunch of companies and organisations working towards this rather recent goal of making Linux an awesome gaming platform.
Actually Linux has already had a long and turbulent history in the gaming market, even in the AAA market. Loki Software was at least as successful as Aspyr Media and Feral Interactive at porting big AAA titles to Linux, and arguably did even more than Valve to make Linux a viable gaming platform by shepherding the development of SDL and the like. When they and the hype around them died, it did take commercial Linux gaming a long time to recover. So yes, it has in fact "failed" once already, in one sense at least.

tuubiTo me it's already a success though. No hoping or dreaming necessary. I can buy and play awesome games on my Linux system, and if that isn't success, I don't know the meaning of the word anymore.
On this though we can fully agree.


Last edited by Hamish at 14 January 2018 at 5:51 pm UTC. Edited 7 times.
tuubi 14 January 2018 at 6:19 pm UTC
While I won't belittle what Loki did and how they survived for a few years in a market that barely existed, I consider their effort one of the false starts I mentioned. They were publishing games on a platform that could not begin to support a viable gaming community, and no distribution or hardware vendor was interested in contributing in any meaningful sense. They were simply at least a decade too early.
jens 14 January 2018 at 6:50 pm UTC
tuubiI don't take it for granted. But I do see all obstacles developers and publishers have faced in the past slowly crumbling away, thanks to a whole bunch of companies and organisations working towards this rather recent goal of making Linux an awesome gaming platform.

Yes, this is certainly valid. So lets conclude that we will most likely face a dip in the upcoming year(s) regarding big titles, but looking at the long term Linux should rise (again) and shine .
liamdawe 14 January 2018 at 7:42 pm UTC
liamdawe
Eike
BeamboomI'm sorry I haven't participated in the nomination process, but nobody nominated We Happy Few in the anticipated category??

Other than that, I really think that category is a sad sight, it demonstrates a glaring lack of major releases to Linux. There's pretty much just indie titles again, with an exception for a rather old title, Tomb Raider.

Compare the overall best title selection for 2015 to the one for 2016. IMHO, it has already happened.
1) You're mixing up the years. The previous one was for 2016, this is for 2017.
2) From the most anticipated 2017 releases, 4/10 released with another one confirmed this year. One of those was never going to release last year let's be honest (Star Citizen). Street Fighter V is still coming according to a recent BoilingSteam interview with TTimo.
3) This is all based on releases people actually know/really think will come. Many more games actually arrive than people expect.

I get it, we don't get a lot of AAA titles, but what's with all the negativity from people lately? Unless you had crazy wild expectations - we all knew this would take a long time to build up.
To add to the counter, it seems Event[0] may still be coming.
Beamboom 14 January 2018 at 8:02 pm UTC
tuubiIf you bother to look at the big picture, you'll see nothing but progress.

That very much depends on perspective.

tuubiSpeaking of long games, Linux as a gaming platform hasn't had time to fail or succeed yet.

Oh, but I agree. Too early to declare either. I don't think any of us who do see this dip in progress as a end-all moment. We don't say, "oh now it's OVER, nothing more to be seen here". But we are worried. Worried that this is yet another false start, that we will not go beyond a sh*tload of indies.

Still, and I agree, I personally will have enough to play even with just a couple of AAA a year, as long as those are good. But it's not where we want Linux gaming to be. Far from it. Very far. It's not how I would describe "success" as a gaming platform. Again: Perspective.

tuubiI don't take it for granted. But I do see all obstacles developers and publishers have faced in the past slowly crumbling away, thanks to a whole bunch of companies and organisations working towards this rather recent goal of making Linux an awesome gaming platform.

There are room for optimism, I agree with that, and I do love your enthusiasm Tuubi


Last edited by Beamboom at 14 January 2018 at 8:08 pm UTC
Beamboom 14 January 2018 at 8:13 pm UTC
SamsaiWhat we see is proportional growth of Windows due to the PUBG effect and Asian market increase. If you want to freak out about it then go ahead, meanwhile I will look at the more significant statistics offered by developers and the gradual numerical growth. I personally think that playing video games is more fun than endlessly worrying about them.

We're really not talking about the Linux Steam share at all here, Samsai. That's not the topic (although it is of course closely related to the speed of the progress here, of course). But when we do rise, I do take that as a small victory simply cause there's not that much to choose from at this point in time.

And yeah, I'm able to both enjoy games and consider the outlook, without either spoiling for the other.
UltraViolet 17 January 2018 at 11:45 pm UTC
Wouldn’t be better to have all the games in all the sections?


Last edited by UltraViolet at 17 January 2018 at 11:49 pm UTC
Eike 18 January 2018 at 6:00 am UTC
UltraVioletWouldn’t be better to have all the games in all the sections?

Thaumistry in Best Audio?
Rocket League in best FOSS project?
Cheeseness in Best Game?

No, seriously: some games qualify among the best in some categories, others don:t. That's what the nomination phase was good for.


Last edited by Eike at 18 January 2018 at 6:01 am UTC
Kels 18 January 2018 at 1:49 pm UTC
Eike
UltraVioletWouldn’t be better to have all the games in all the sections?

Thaumistry in Best Audio?
Rocket League in best FOSS project?
Cheeseness in Best Game?

No, seriously: some games qualify among the best in some categories, others don:t. That's what the nomination phase was good for.

I would totally play competitive Cheeseness.
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