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DXVK [GitHub] is such an incredible project to bring Direct3D 11 support to Wine using Vulkan and another exciting release is now out.

Released around three hours ago, version 0.51 has these fixes:

  • Fixed illegal query usage and resulting visual issues in Shadow Warrior 2
  • Fixed bug in the shader compiler causing visual issues in Far Cry 5 and Hitman (2016)
  • Fixed bug causing poor performance in Dark Souls 3, Dishonored 2 and other games using Deferred Contexts
  • Fixed crash in Overwatch caused by incorrect code alignment (#362)
  • Fixed incorrectly reported VRAM size for 32-bit applications

Additionally, a new interesting feature that made it in is "Asynchronous pipeline compilation", currently only supported by the most recent git revisions of the AMD RADV driver. The developer said this about it:

Makes uses of VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT in an attempt to reduce pipeline compilation stutter, and compiles an optimized version of the pipeline on separate threads.

It's disabled by default, as it seems it may cause issues in certain games.

I've still yet to try out DXVK, mainly as I only usually play native Linux games, very rarely ever touch Wine. Absolutely amazed by the progress with this project though, helping to bridge the gap for new Linux gamers and dual-booters to ease the transition to Linux.

Article taken from
Tags: Vulkan, Wine
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raneon 13 May 2018 at 9:19 pm UTC
subIs there a similar project for Direct3D 12 --> Vulkan?

yes, theres vk12 project

I think you meant VKD3D, which is part of the Wine project. I don't know how well they are progressing, but besides this I think it is not really an important project, it's nice to have, but it's not like there are a lot of games requiring only DX12 without a fallback to DX11 or that do not provide additionally direct Vulkan support.

Last edited by raneon on 13 May 2018 at 9:20 pm UTC
axredneck 13 May 2018 at 10:35 pm UTC
Now Stalker CS can be played with DXVK and DXVK_FAKE_DX10_SUPPORT=1.
Comandante Ñoñardo 14 May 2018 at 12:11 am UTC
How to install this on Ubuntu machines in a few clicks?
Shmerl 14 May 2018 at 12:21 am UTC
subIs there a similar project for Direct3D 12 --> Vulkan?

Yes, vkd3d:
Dunc 14 May 2018 at 1:02 am UTC
QuoteI've still yet to try out DXVK, mainly as I only usually play native Linux games, very rarely ever touch Wine.
I only got around to trying it out this evening, thanks to the AUR package (which was updated just half an hour later ), and it turns out I only have one Windows-exclusive DX11 game: Fire in the Flood, which Humble gave away for free the other day (and I hadn't even played yet, so I'm not sure if it's any better with DXVK or not). The next most recent, graphically-intensive, game I have installed in WINE is Far Cry 2, and that's D3D9, from - yikes! - ten years ago.

Oh, well. At least I know it's there if I need it.
Shmerl 14 May 2018 at 1:08 am UTC
Duncand that's D3D9, from - yikes! - ten years ago.

There are a lot of great games which are even older than that.
TheRiddick 14 May 2018 at 2:51 am UTC
Was testing out Tomb Raider 2013 recently. With my 1080ti at 4k, native game dips down to 20fps at the second crashed pilot area (flare area after 31%), dxvk windows version gave me 40-50fps in same area, with higher settings! Also looked a little better lighting/color wise.

PS. You can't use tessellation with TR2013 atm due to some bug so turn that one feature off and all is fine.

Last edited by TheRiddick on 14 May 2018 at 2:54 am UTC
compsci101 14 May 2018 at 4:05 am UTC
Not sure if other folks are having problems, but this appears to have broken The Witcher 3 for me. Lots of graphical corruption and texture problems.

I run an up-to-date Arch with:
nvidia 396.24
dxvk 0.51
Hori 14 May 2018 at 7:00 am UTC
Hmmm... I've currently been playing Dark Souls 3 a lot on my Windows partition.

Is there any point in switching to playing it on WINE? Does it perform well? Do reshade mods work there?
tuubi 14 May 2018 at 9:19 am UTC
HoriIs there any point in switching to playing it on WINE?
Apart from the rainbows and unicorns you mean?
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