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Watch this video of David Airlie (Redhat) talking about Vulkan and other bits

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Something that sadly got buried in my inbox is this video of David Airlie (Red Hat) talking about the Vulkan Graphics API.

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If you're up to date with everything Vulkan, this won't give you any new details, but it's still a nice video to watch straight from a Mesa developer.

He does go into detail on why it was made and what the problems with OpenGL are, like multi-threading which on OpenGL isn't great. It's actually one of the reasons a lot of OpenGL ports perform worse than their DirectX counterparts on Windows. This, is what Vulkan should help with.


Thanks for the link 'Nod'.
9 Likes, Who?
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The comments on this article are closed.
kit89 8 February 2017 at 5:13 pm UTC
That was a great talk, thank you for sharing.

It's interesting how Valve are attempting to push the open-source drivers and provides insight into their long term plan. It makes sense for for Valve to improve the open-source drivers, as they develop games they can debug/extend the drivers as and when they need and not have to wait for the manufacturer.
Adinimys 8 February 2017 at 7:26 pm UTC
I already watched it and it is a super interesting talk if you are interested at least a little by Vulkan
lejimster 8 February 2017 at 7:52 pm UTC
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I saw this posted on photonic a few weeks back.
Dave is funny. Although I think he rubs some in the community the wrong way. Haha. Chuckled a little at his dig at their website.
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