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It seems Stardock Entertainment are continuing to work on their Linux port of Ashes of the Singularity: Escalation. As a big fan of real-time strategy games, I'm still quite excited to try it out.

In their April 2019 update post, Stardock CEO Brad Wardell posted this:

## Linux ##

So now that GDC is over, I can't really go into much detail but it should be more obvious now why we've been taking Linux support more seriously in all our games. The continued issue is just working with the driver makers to make sure their Vulkan drivers are able to handle what we need them to do. I don't have an ETA on this but we will likely bite the bullet and put out a Linux beta even with the performance challenges (those with high end systems may not have an issue).

When Wardell says it should be more obvious now, they're talking about Google's Stadia which they previously hinted at knowing about, as they said there was a lot of "industry interest in Linux". This latest post was made at the start of April, so considering they're coming up on their next monthly report we might see it on Linux in some rough form soon.

It will be interesting to see if any other developer uses the Linux desktop, as a sort-of testing area for a future Stadia release. That could end up benefiting us quite a lot but I'm not keeping my fingers crossed too tightly on that point.

Hat tip to Jan.

Article taken from GamingOnLinux.com.
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Liam Dawe 26 Apr, 2019
Quoting: GuestEvery time there's something from Stardock about this, it seems like they're worried about something with Vulkan drivers, however have never really said what. RADV is open source; the community is considered the driver maker. Sure, the main developers might have corporate funding, but their work isn't hidden away, and I'm sure if Stardock were working with the community on this, we'd have heard about it. So to me the post doesn't make much sense. I'm still very curious about what the issue actually is.
Yeah, I'm pretty curious about it myself. For all we know though, the issue might actually be on NVIDIA's end which is why we're not hearing anything about it. Still, it would be nice if they did give a little more detail.
Kandarihu 26 Apr, 2019
If all of this "industry interest in Linux" is just for the sake of games-as-a-service systems like Stadia, then they've been using us all along. I have been supporting Linux gaming for the sake of increasing freedom for the consumer, not for pushing some unaccountable streaming system where the publisher has absolute control over every individual instance of the game. If we want to see gaming on our own desktops, we need to amend our cries.
We want to play games on OUR Linux desktops, not THEIR servers!


Last edited by Kandarihu on 26 April 2019 at 10:29 am UTC
Naib 26 Apr, 2019
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Omg, wanting
pete910 26 Apr, 2019
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At this rate Star Citizen will be done before they get this ready :P
ixnari 26 Apr, 2019
Well, I AM jonesing for a good SupCom-like RTS, but playing it on the Stadia? Eh. Why would I want to play an RTS on a gamepad?
Purple Library Guy 26 Apr, 2019
Quoting: KandarihuIf all of this "industry interest in Linux" is just for the sake of games-as-a-service systems like Stadia, then they've been using us all along. I have been supporting Linux gaming for the sake of increasing freedom for the consumer, not for pushing some unaccountable streaming system where the publisher has absolute control over every individual instance of the game. If we want to see gaming on our own desktops, we need to amend our cries.
We want to play games on OUR Linux desktops, not THEIR servers!
Unless a couple of the biggest desktop manufacturers decide out of charitable impulses to do a big push where they sell all their models with Linux on board for cheaper and market the hell out of this fact, people using us is the best we're going to get. I'm not going to complain as long as there's some decent prospect of us using them back.
Purple Library Guy 26 Apr, 2019
I can see where Stardock might get into Stadia . . . oddly, not so much with respect to this particular game. But a lot of their stuff is strategy, where latency issues are not a big deal and so they wouldn't have the worries some companies would about lag.
sub 26 Apr, 2019
I have freakin' old system (Phenom II X4 940 + Radeon HD 7950).
It's amazing what Vulkan is able to pull off with these specs.

DOOM + Wolfenstein II are smooth as butter with FullHD+.

I guess the issue is rather on Stardock's side.
KohlyKohl 26 Apr, 2019
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Quoting: pete910At this rate Star Citizen will be done before they get this ready :P

I was so excited for this game all those years ago. I've given up hope that this will ever have a native Linux version. Although, this would be a great game for Google Stadia :)
jens 26 Apr, 2019
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Quoting: Purple Library Guy
Quoting: KandarihuIf all of this "industry interest in Linux" is just for the sake of games-as-a-service systems like Stadia, then they've been using us all along. I have been supporting Linux gaming for the sake of increasing freedom for the consumer, not for pushing some unaccountable streaming system where the publisher has absolute control over every individual instance of the game. If we want to see gaming on our own desktops, we need to amend our cries.
We want to play games on OUR Linux desktops, not THEIR servers!
Unless a couple of the biggest desktop manufacturers decide out of charitable impulses to do a big push where they sell all their models with Linux on board for cheaper and market the hell out of this fact, people using us is the best we're going to get. I'm not going to complain as long as there's some decent prospect of us using them back.

Yes, I'm also seeing this as a win-win. I'm still convinced that pushing Steam Play/Proton to the Linux Desktop is in fact the beta run for the groundwork of Valves future streaming services (Though I could be very wrong). I'm glad to be their beta tester ;)
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