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Feral Interactive are wanting to know what games you want ported to Linux, hopefully taking your requests into real consideration.

See their Tweet below:

Denizens of Linux! Feed #THEREQUESTINATOR so our engineers can see all your requests in one place. Use the tag and you will be processed! pic.twitter.com/OHM6UWHPNN

— Feral Interactive (@feralgames) August 11, 2017


They also asked on Facebook and Reddit.

It will be interesting to see if any of the user requests actually get ported. I am always sceptical of things like this, as it's essentially a hype machine for Feral and it doesn't necessarily mean anything will get ported as a result of requests there. Just keep that in mind when wildly requesting ports. Even so, it's a bit of fun and I am excited to see what Feral bring out over the rest of the year and beyond.

I've seen people constantly ask Feral about porting BioShock Remastered to Linux previous to this, but each request is met with the usual "we have nothing to share" type of reply. Considering it's a popular pick, I hope they look into that one. I would certainly appreciate BioShock Remastered on Linux!

So far it seems Doom, Bioshock and The Witcher 3 are popular choices.

What would you like to see?

Would have written this up four hours ago when I replied to their tweet, but updating some of the site code seemed to make time vanish!

Article taken from GamingOnLinux.com.
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210 comments
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DamonLinuxPL Aug 12, 2017
Quoting: Guest
Quoting: DamonLinuxPLWitcher 3 and Witcher 1
Witcher 1 Linux does kinda exist... but they didnt want to publish it. Probably because it runs fine on WINE. So it'll have to sit unloved in Git for now ;)

So... if TW1 exist maybe we can ask CDP about releasing it for Linux. Maybe this is good idea, maybe but we don't know how to ask it. Do you know who we can ask or to whom write email? I have only tech support and biz e-mails nothing more.
Maybe GOL can ask them, maybe we as community can asking about it but this time gently, without insults.
Can u help us?
peta77 Aug 12, 2017
- Assetto Corsa
- Rise of the Tomb Raider
- Take on Helicopters
- Elite Dangerous (they already ported it to MAC so it shouldn't be that difficult anymore to also have a linux version... hopefully....)
- Mass Effect Andromeda
- GTA 5
- DCS
- Arma3 (the VP port doesn't really/fully work)
- bioshock 1/2 remastered
- Battlefield 3 or 4
- the Assassin's Creed Series
- the FarCry Series
peta77 Aug 12, 2017
Quoting: TheRiddickPerhaps if Feral went to Bethesda and said, 'hey we will make the Skyrim/Fallout ports happen with no cost to you, and you'd still make %% profit from sales you would otherwise not have got', THEN maybe Bethesda would listen, but if Feral go asking for money to make a port then they will get a literal sword in the gut from certain developers.

I think it's very difficult to port "old" games and still make money when users get the game for free if they already own it on another platform (which is very likely for most of the potential customers).. that's why porters need to ask for money as long as there's no way to get money by number of (new) installations instead of new sales which hopefully are correctly assigned to the later used platform...
so for that to work, they'd need to i.e. drop steamplay support and charge for the platform specific executables while the general parts of a game (3d models, audio, etc.) would be cross-platform.... which would be absolutely fine with me, as long as the quality of the port is OK....
solar_dome Aug 12, 2017
I would like to see Grip run on linux.
The game is "Inspired by the Rollcage games..."


Last edited by solar_dome on 12 August 2017 at 10:04 pm UTC
PublicNuisance Aug 12, 2017
Pollen, Virginia, Stories Untold, The Park, The Solus Project, The Town of Light, Hellblade: Senua's Sacrifice.

Any of those would be awesome. Of course I would love DOOM, Wolfenstein, Fallout 4 and GTA V but everybody was already going to mention those.
LinuxGamesTV Aug 12, 2017
Quoting: Guest
Quoting: peta77- Arma3 (the VP port doesn't really/fully work)

In what way ? Or is this another "it's not native/wrapper" BS argument?

Hmmmm Let me see:

1. No Launcher (so not realy easy Modsupport)
2. No Advanced Flight Model - helicopter simulation via RotorLib is not available.
3: Limited User-Generated Content compatibility - custom scenarios and mods technically can work in the ports, but it is likely their authors will pursue compatibility with the primary Windows version instead.
4. Restricted update cycle - the beta ports have been updated to version 1.64, but we are not yet sure when they will be updated in the future.

Point 4 is the master point. On which Version is the Windows Version?

Thats the point what he did mean with the VP port doesn't really/fully work.
LinuxGamesTV Aug 12, 2017
Quoting: Guest
Quoting: BdMdesigN
Quoting: Guest
Quoting: peta77- Arma3 (the VP port doesn't really/fully work)

In what way ? Or is this another "it's not native/wrapper" BS argument?

...

And how do you think Feral will fix any of that ?

Did I say that?
I have only answered your question.


Last edited by LinuxGamesTV on 12 August 2017 at 11:19 pm UTC
peta77 Aug 12, 2017
Quoting: BdMdesigN
Quoting: Guest
Quoting: peta77- Arma3 (the VP port doesn't really/fully work)

In what way ? Or is this another "it's not native/wrapper" BS argument?

Hmmmm Let me see:

1. No Launcher (so not realy easy Modsupport)
2. No Advanced Flight Model - helicopter simulation via RotorLib is not available.
3: Limited User-Generated Content compatibility - custom scenarios and mods technically can work in the ports, but it is likely their authors will pursue compatibility with the primary Windows version instead.
4. Restricted update cycle - the beta ports have been updated to version 1.64, but we are not yet sure when they will be updated in the future.

Point 4 is the master point. On which Version is the Windows Version?

Thats the point what he did mean with the VP port doesn't really/fully work.

All of the above and there's one important additional point to add here:
The game isn't able to utilize the graphics hardware at its full abilities. On my windows pc with a gtx 970 i'm able to play with max. texture size on a 4k display, on my linux box with a gtx980ti (CPU faster and more RAM too) there's still (after more than a year!) only the possibility to select the lowest resolution textures which make the game look at least ten years older than it actually is... that makes me think the port is broken / unfinished.

So... ...... ..
Quoting: GuestAnd how do you think Feral will fix any of that ?
it's just an assumption based on the experience with the last feral ports which were on par with the windows versions and also were improved in the course of time. VP didn't manage to get that done for a couple of games dispite their anouncements.

Quoting: GuestIn what way ? Or is this another "it's not native/wrapper" BS argument?
In the end I don't care if it's a wrapper or native port, as long as it performs the same across all supported platforms with equal hardware. Everything else will only give a bad reputation for the platform it doesn't work 100% on which will keep people away from it (and that's a thing that users keep in memory for a very long time). So there's no reason to applaud an incomplete port just for the game being available.
Ads20000 Aug 13, 2017
I'm more than happy for Feral to promote themselves with this, hopefully they act on the feedback!
Lakorta Aug 13, 2017
[quote=peta77]
Quoting: BdMdesigNAll of the above and there's one important additional point to add here:
The game isn't able to utilize the graphics hardware at its full abilities. On my windows pc with a gtx 970 i'm able to play with max. texture size on a 4k display, on my linux box with a gtx980ti (CPU faster and more RAM too) there's still (after more than a year!) only the possibility to select the lowest resolution textures which make the game look at least ten years older than it actually is... that makes me think the port is broken / unfinished.
The current version the port is only 32 bit which means more RAM won't do you any good. VP is currently working on the 64 bit update (could be the reason why it takes a little longer, but that's just a personal guess). Arma 3 isn't really optimized and was hitting it's limited on the windows version too. AFAIK there's a problem with OpenGL saving stuff in RAM which DirectX saves in the VRAM so the port needs more RAM than the windows version which limits performance. Hopefully that will be a thing of the past for the next version(s) :)
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