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Wine 2.4 has been officially released and the developers are still plugging away at their Direct3D command stream work to improve Wine performance.

For those who don't remember what the 'Direct3D command stream' is: it's a form of multithreading for better graphical performance when running games in Wine.

Changelog:
- Built-in implementation of cryptographic hashes.
- Mono engine updated with upstream fixes.
- More Direct3D command stream work.
- Simulated bold and italic in DirectWrite.
- Improvements to the XML reader.

They also fixed 35 bugs in games like Galactic Civ 3, The Next BIG Thing, Aliens vs. Predator (2010, Steam) and more.
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Comments
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Shmerl commented on 17 March 2017 at 9:03 pm UTC

CSMT is a similar idea to what Mesa is doing with threaded dispatch, which probably in practice means, that using them both at the same time won't going to work well.


Last edited by Shmerl at 17 March 2017 at 9:03 pm UTC


dubigrasu commented on 17 March 2017 at 10:42 pm UTC

ShmerlCSMT is a similar idea to what Mesa is doing with threaded dispatch, which probably in practice means, that using them both at the same time won't going to work well.
The same with Nvidia's __GL_THREADED_OPTIMISATIONS.
From the horse's mouth:
QuoteThey are the same thing in concept. Combining them is like trying to speed up a trip from LA to NY by driving a Ferrari inside the airplane. In general it doesn't do any good, increases latency and causes micro-stuttering.
https://www.phoronix.com/forums/forum/software/linux-gaming/40358-wine-s-big-command-stream-d3d-patch-set-updated?p=499577#post499577


Corben commented on 18 March 2017 at 6:11 am UTC

Oh, cool a bugfix for AvP
This game and its server are running very well with wine, the game got a platinum rating on winehq (for the DX9 version).
The server could be run headless with xvfb.
I've had a lot of fun playing multiplayer with friends in wine and we still play it from time to time.

Just a small question, is there a ppa for the recent stable version of wine (2.0 or above), or is the ppa:wine/wine-builds the one to go for?
As the ppa:ubuntu-wine/ppa I've been using before doesn't have a amd64/i386 build for 2.0, and I didn't want to switch to -staging or -devel yet.


Last edited by Corben at 18 March 2017 at 6:11 am UTC


elmapul commented on 18 March 2017 at 8:54 am UTC

i dont understand the techinical details and i'm pretty sure most of the people also dont understand.

i think we should focus this kind of news in:
that games werent playable and now they are?
what games had some bugs and now they play fine?

maybe if we search for "cryptographic hashes" on wineHQ we can find some games that didnt run due to this feature not be implemented in wine, and test then again to report if they do run now?


debianxfce commented on 18 March 2017 at 11:29 am UTC

Corben
Just a small question, is there a ppa for the recent stable version of wine

Use wine-staging, cmst works with DX11 too. These wine patches are available in wine-staging in a couple days.
https://github.com/wine-compholio/wine-staging/wiki/Installation


Last edited by debianxfce at 18 March 2017 at 11:32 am UTC


mrdeathjr commented on 18 March 2017 at 1:19 pm UTC

In this wine version add more work in csmt area (in senran kagura flickering in main menu is reduced considerably), maybe another titles with flickering possible show improvements


Respect DX11 in trackmania turbo shows more textures

https://www.youtube.com/watch?v=B9flSvd6qJ8

Another interesting title is neptunia VII and now shows textures correctly compared last time, and now is possible see head character decorations and weapons in game (curiously character render dont appear and same with charecter render in talk sessions but in this sessions appears emotions icons)





Last edited by mrdeathjr at 19 March 2017 at 12:48 am UTC. Edited 2 times.


Avehicle7887 commented on 18 March 2017 at 9:11 pm UTC

The Obligatory question: Has anyone checked how does Witcher 3 run with 2.4?


elmapul commented on 19 March 2017 at 1:44 am UTC

mrdeathjrIn this wine version add more work in csmt area (in senran kagura flickering in main menu is reduced considerably), maybe another titles with flickering possible show improvements


Respect DX11 in trackmania turbo shows more textures

https://www.youtube.com/watch?v=B9flSvd6qJ8

Another interesting title is neptunia VII and now shows textures correctly compared last time, and now is possible see head character decorations and weapons in game (curiously character render dont appear and same with charecter render in talk sessions but in this sessions appears emotions icons)



can you test the other neptunia games? or did you tested already, how many of then can be played from the begining to the end fine?
i know some of then are rated gold or platinum on wineHQ, but they didnt test then all the last time i check


Shmerl commented on 19 March 2017 at 1:54 am UTC

Avehicle7887The Obligatory question: Has anyone checked how does Witcher 3 run with 2.4?

I'll do it when staging patches will catch up (they are still behind). Without them, lot's of useful fixes are missing. It will probably take a while until those fixes will get into the mainline Wine.


Last edited by Shmerl at 19 March 2017 at 1:56 am UTC. Edited 5 times.


mrdeathjr commented on 19 March 2017 at 12:13 pm UTC

elmapulcan you test the other neptunia games? or did you tested already, how many of then can be played from the begining to the end fine?

i know some of then are rated gold or platinum on wineHQ, but they didnt test then all the last time i check

Hi

In my case i have tested neptunia rebirth 1 to 3 too and works good however devenum and quartz must be configured as native previously have before cited libraries in game executable folder




However especially related neptunia improves seriously when change GT630 for GTX 1050, neptunia 1-2 pass from 40-45fps to 60fps* and neptunia 3 pass to 30-35fps to 60fps*

*Still recording at 48fps, record at 48fps normally represent a fps loss around 15 to 20fps depending game


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