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The second release candidate for the big Wine 3.0 release is now officially available and it comes with a bunch of bug fixes.

Since they are now in a code freeze, they are not working on new features, instead they are making sure it's as stable as possible. They noted 17 bugs fixed as of this release, here's a few highlights I picked:

  • Fixed Fallout 4 crashing on startup
  • Multiple games needed a "d3dx9_36.dll.D3DXGetShaderInputSemantics" including:
    • Far Cry 2 & 3
    • Avatar
    • Faery: Legends of Avalon
    • Civilization 4
    • Deathspank
    • Of Orcs and Men
  • Rocket League had fixes with AES encryption/ decryption
  • Spellforce 2 had a regression solved

You might be wondering why Rocket League had fixes, despite it being native on Linux. Even games that have a native version can still help Wine improve by getting the Windows version working. Only mentioning this, as sometimes people ask why in our comments.

See the full release notes here.

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22 comments
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oldgaro 15 December 2017 at 9:55 pm UTC
I am convinced, I will help the wine team! haha
burningserenity 15 December 2017 at 10:10 pm UTC
I appreciate the fact that they still work on Windows games with native ports. Sometimes WINE works better, especially on more obscure distros.
cRaZy-bisCuiT 15 December 2017 at 10:41 pm UTC
QuoteYou might be wondering why Rocket League had fixes, despite it being native on Linux. Even games that have a native version can still help Wine improve by getting the Windows version working. Only mentioning this, as sometimes people ask why in our comments.
Some of the GALLIUM NINE devs just answered me, they generally fix any bug that is reported if possible. That's all the magic about that.
TheSHEEEP 16 December 2017 at 7:48 am UTC
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Is there any reason to go with "official" wine instead of wine-staging? I always use the latter and never had any problems.
niarbeht 16 December 2017 at 8:41 am UTC
TheSHEEEPIs there any reason to go with "official" wine instead of wine-staging? I always use the latter and never had any problems.

I would suspect only if Wine-Staging had a patch that included a regression for a program you considered important to use.
Jahimself 16 December 2017 at 11:16 am UTC
I was a bit skeptical about wine. I used the devel version, and here is the list of games and softwares I've tried:
-Heroes of Might and Magic 3: working perfect
-Foobar2000: working perfect
-HxD: hex editor working perfect
-Outcast 1.1: I could only reach the menu
-Monkey Island 1 SE: works straight, but I have few crackling noises (edit: no more crackling noises after reboot)
-Monkey Island 2 SE: Black screen at launch: The Workaround was to copy the settings.ini from Monkey Island 1 SE (apparently the bug also occur on windows 7) in the application data folder of Monkey Island.
-Anachronox: Works perfectly even with the resolution patch from WSGF
-Mad Skills Motocroos: Works perfectly
-TrackMania Nations Forever: Works fine, just a little graphical glitch in the pre-launch menu before launch.
-Limbo: Works perfect
-Fahrenheit prophecy indigo: works perfectly
-MDK: Works perfectly
-tcpview: Not working
-Couple of games from itch.io also works fine.

So far so good.


Last edited by Jahimself at 21 December 2017 at 12:25 pm UTC
qptain Nemo 16 December 2017 at 11:51 am UTC
Jahimself-Anachronox: Works perfectly even with the resolution patch from WSGF
I'd say Anachronox works especially well with the resolution patch from WSGF.
Heck, in older versions of both wine staging and Reshade I got Reshade working with Anachronox with the WSGF patch. Really hope that accomplishment can be reconquered someday. (I haven't tried in a while though)

Oh, also I'm 99% sure you can run Outcast but it needs .NET stuff.


Last edited by qptain Nemo at 16 December 2017 at 12:05 pm UTC. Edited 2 times.
mrdeathjr 16 December 2017 at 12:32 pm UTC
In this wine version farcry 2 works however at simple seek dont note d3dx9_36.dll.D3DXGetShaderInputSemantics

And performance improves with csmt

View video on youtube.com

FarCry 1 works in this version but needs msvcp71 and msvcr71 as native libraries in winecfg

View video on youtube.com

Hunted Hells Reach improve with csmt

View video on youtube.com




Last edited by mrdeathjr at 18 December 2017 at 12:30 pm UTC. Edited 2 times.
tpau 16 December 2017 at 7:54 pm UTC
This is coming along very well.
Too bad that you can't influence which functions are implemented next
Can't wait to try this out in a new staging release. Hopefully they will do one before christmas
Shmerl 17 December 2017 at 1:58 am UTC
TheSHEEEPIs there any reason to go with "official" wine instead of wine-staging? I always use the latter and never had any problems.

Not every fix in Wine staging works well for some games. Some actually make things worse.


Last edited by Shmerl at 17 December 2017 at 1:58 am UTC
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