You can sign up to get a daily email of our articles, see the Mailing List page!

Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D

Posted by , | Views: 12,386

The Wine 4.6 development release is now available and it includes some rather interesting updates, along with plenty of bug fixes.

Here's the highlights of Wine 4.6:

  • Beginnings of a Vulkan backend for WineD3D.
  • Support for loading Mono libraries from a shared location.
  • Libwine.dll no longer needed when using Wine DLLs on Windows.
  • Regression tests compiled directly to PE format.
  • Support for the Split Button Common Control.
  • Complex structs support in the typelib marshaller.
  • Video capture ported to Video4Linux version 2.
  • Initial version of the Debug Engine DLL.

They also noted 50 bugs have been marked as solved as of this release. As always, this doesn't mean all 50 were fixed in Wine 4.6, as some were only re-tested and found as solved in previous releases. The list of fixes includes Warframe, Mass Effect, a fix for BattlEye, The Sims, Revenant and plenty more.

Wine getting fixes for BattlEye is a curious one, since the official line from BattlEye is that they can only support titles with native ports. It will be very interesting to see if that really is the case or if Wine can get to a stage where it works with it.

You can find the full release announcement here.

Article taken from
22 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
Page: «4/4
  Go to:

Spirimint 17 April 2019 at 11:14 am UTC
cRaZy-bisCuiTInstead of "Settlers 2" you could also play "Return to the Roots". It's a Open Source implementation of the game and it does run very well and plays like Settlers II.

Yes i know, but i mean the Remastered Version in 3D.

QuoteA quick Internet search suggests that Settlers 2 for Windows is actually an OpenGL game, and Anno 1404 is D3D10. I'm assuming you have the re-master versions, since the Settlers games were originally DOS-based - I used to quite enjoy them myself back in the 90s.

If you want to play Anno1404, you have to change to Directx9 otherwise the game not even starts.

Both Games are starting. But if i move the mouse, i have a kind of flickering. I guess the Shaders not working properly. But i tried everything i knew so far. Wine32 bit, Wine64 bit. Starting with Proton, etc.

So far nothing works. I mean you can play , but it hurts in the eyes after a while.
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.

Or login with...

Livestreams & Videos
None currently, submit yours here!
See more!
Popular this week
View by Category
Latest Comments
Latest Forum Posts