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Wine Staging have released their 2.0-rc5 release which sounds like a pretty interesting release. Plenty of new stuff to play with.

Note: Wine Staging is the area where Wine features are tested before it goes into the main Wine development area.

Included in 2.0-RC5 in Wine Staging:
- Initial support for Mandatory Integrity Control.
- PE loader improvements.
- Removal of 32GB memory limit on 64 bit.
- Initial support for Trust Info inside manifest files.
- Fixes and improvements for 13 smaller Wine bugs.

They also note "Origin, Uplay, GOG Galaxy and many more" have much better support in this release, which I imagine will be useful for plenty of people.

See their news here for the full info. Article taken from GamingOnLinux.com.
Tags: Wine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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silmeth Jan 20, 2017
Hmm. This staging version has broken for me controller support through x360ce in “Ori and the Blind Forest” (it still works without problems in “Mass Effect” though). Strange, the game must do some weird magic with calling into xinput API, and Wine Staging 2.0-rc5 must have changed something related to that.

Probably I should file a bug report, since this does not seem to be an issue a lot of people is going to come along.

EDIT: No need to file a bug. Apparently adding other xinput translation dlls (xinput1_4, xinput9_1_0 etc.) from x360ce solved the problem for Ori.


Last edited by silmeth on 20 January 2017 at 7:50 pm UTC
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