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XCOM 2 updated by Feral to support Long War 2

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That didn't take long, ideal! XCOM 2 [Steam] for Linux has been updated to support the huge Long War 2 mod! This mod is massive, seriously massive.

Some features you can find in Long War 2:
1) A much longer campaign, running for 100 to 120 missions on average
2) Infiltration mechanics that require you to send out multiple squads at once
3) Manage resistance Havens and have resistance members scrounge for supplies, gather intelligence or recruit more people to your cause
4) Nine soldier classes: Sharpshooter, Shinobi, Ranger, Assault, Gunner, Grenadier, Specialist, Technical and Psionic (plus Sparks for DLC owners), each with unique secondary weapons
5) Two new weapon tiers, lasers and coilguns
6) Dozens of new enemies and smarter battlefield AI
7) ADVENT strategic AI that tries to counter your moves

You can find Long War 2 on the XCOM Steam Workshop right here. It's free of course, being a mod.

If you were on the fence at all about XCOM 2 before, now it should be a sure thing for you! Article taken from
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TheRiddick 10 February 2017 at 12:58 am UTC
I find the best route for XCOM2 is to research and buy items to buff your soldiers such as armors and addons. The Soldier survivability is pretty important because once you loose half your team in a mission it becomes very hard to finish it with just 2 guys left. (upgrade the squad number at some point also I guess).
melkemind 10 February 2017 at 1:08 am UTC
FedaWhy are so many people complaining about difficulty of XCOM 2? It's really not that hard, especially on normal difficulty.

Maybe I am just daft at these things but XCOM2 makes me feel like I have to rush towards everything. I get that there is a time limit (the Avatar project) and that the XCOM group is not the same as it was in the previous game but I still feel like I have to go towards a certain path in research or whatever or otherwise I will be completely underpowered.

Exactly, which is why mods are a must-have for me. I didn't like some of the changes they made from EU/EW, so I need my mods to make the gameplay enjoyable again.
TheRiddick 10 February 2017 at 1:11 am UTC
For those timed missions I got the mod that only allows the timer to tick down once spotted, so you could move in and surround the target before it even started to tick down. Still was hard but made some sense?
Feda 10 February 2017 at 12:08 pm UTC
TheRiddickFor those timed missions I got the mod that only allows the timer to tick down once spotted, so you could move in and surround the target before it even started to tick down. Still was hard but made some sense?

That's cheating.

Timer made the game more interesting.

While you can get swarmed with a lot of enemies at once, you have a lot of tools for controlling them. I don't know if you have the Alien Hunters DLC, but if you don't you can pick that up for some extra weapons that are almost essential on Legendary difficulty and can be of great help in the early stages of the game.
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