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Valve seem to be pushing Linux support even harder now, with the announcement of the open source xrdesktop project from Collabora.

This new project, funded thanks to Valve, enables interactions with traditional desktop environments, such as GNOME and KDE in Virtual Reality. With xrdesktop, Linux window managers will be aware of VR and be able to use VR runtimes to render your desktop windows in a 3D space. It also gives you the ability to manipulate them with VR controllers, which sounds pretty fun.

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Unlike other similar projects, xrdesktop is not limited to a VR only compositor, with an aim to integrate into existing Linux desktop environments. Collabora say this removes the need of running a dedicated compositor just for VR and makes it usable for existing setups, with the initial focus on GNOME and KDE but it's designed to work with any desktop.

They have a good roadmap of work up like support for OpenXR, support for Wayland and plenty more. You can see the full announcement and some instructions on the Collabora blog.

Article taken from GamingOnLinux.com.
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14 comments
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einherjar 31 July 2019 at 10:40 am UTC
Yeah, that is one reason, why I buy my games only on Steam.
Valves does really earn their cut, for doing so much for Linux ond OSS.

Of course there will be a business strategy to earn money, but why not?

Thanks Gaben!

EDIT: Typo


Last edited by einherjar at 31 July 2019 at 12:17 pm UTC
Patola 31 July 2019 at 10:43 am UTC
This is the year of Linux on the VR desktop.
Now to sell my house to buy a cheap used Valve Index kit...


Last edited by Patola at 31 July 2019 at 10:44 am UTC
Beamboom 31 July 2019 at 11:05 am UTC
*ding* My motivation for the Valve Index just levelled up!
New perk to choose - Virtual desktop here I come


I really can not wait to get this set and add my Linux workstation to their VR stats.


Last edited by Beamboom at 31 July 2019 at 11:05 am UTC
gomera 31 July 2019 at 11:06 am UTC
This looks amazing! I have to give it a try with my Vive.
wvstolzing 31 July 2019 at 11:12 am UTC
In the demo video, examples of everday usage start at around 30 minutes.
I've no idea what this would be like for extended reading & writing sessions; but it does look pretty intriguing.
Corben 31 July 2019 at 11:22 am UTC
You can see this in action on beniwtv's stream!
Here's a link to the vod (as long as it's available):
https://www.twitch.tv/videos/460144333?t=6m40s
gomera 31 July 2019 at 11:36 am UTC
wvstolzingIn the demo video, examples of everday usage start at around 30 minutes.
I've no idea what this would be like for extended reading & writing sessions; but it does look pretty intriguing.

Yeap, it was quite interesting seeing all those kde apps running on a VR context. This may open to new alternatives of creating apps with more VR UX into mind but even thought, current apps still look really usable.
cprn 31 July 2019 at 12:01 pm UTC
They say handshake doesn't happen with mouse because it's laying on the desktop. I just checked and have no issues clicking the mouse few mm over the desktop while the laser still catches on the surface and moves the cursor. Does it mean a VR user can stabilise his or her cursor by just resting a wrist on the table while doing the precise work?
seanbutnotheard 31 July 2019 at 2:15 pm UTC
Wireless augmented reality + xrdesktop = "Where did I put that GIMP window? [walks into kitchen] Oh there it is."
Dunc 31 July 2019 at 3:27 pm UTC
Anyone else having Looking Glass flashbacks?
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