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A community contributor to the Unreal Engine has put up a Patreon for you to be able to support their effort.

Rather than me ramble on about it, I will leave it to the words of the developer:
YaakuroHi everyone

I am one of the community developer that contributed to the Unreal Engine 4 (UE4) to improve the experience of the Editor on GNU/Linux (GNUX). Most of my Pull Requests (PR) got merged into the main branch of Epic Games on the Github page.
As you might know already we all have to live from something and so do I :D. I am already quite experienced with UE4 and would like to work more on the GNUX side to enhance the Editor to get closer to the same user experience as on Windows. This will make the Unreal Engine 4 better as developer platform and might even beneficial for the games.


They give examples of the work they have done too, like getting the Vulkan rendering system in Unreal Engine to work on Linux:
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This is really cool and shows the power of funding platforms like Patreon. We wouldn't be here without it either!

Find their Patreon here, go support them.

They currently have 5 supporters with $60 a month coming in, anyone care to push that up? Article taken from GamingOnLinux.com.
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Kithop 12 Sep, 2016
Just put my $5 in. I was wondering where Vulkan in UE4 for Linux was! :D
masteredu 12 Sep, 2016
Donating to someone doing the work Epic Games is actualy meant to do... this is insane. I appreciate his work, but come on, that is realy Epic Games work, and I wont support Epic Games any longer!!! They had 2 years to bring the Epic Games launcher to linux, and still 0 AFFORD. No access to the marketplace.

Unity3D is better under Linux.


BTW: You didnt mention even once the name of the developer: YAAKURO .


Last edited by masteredu on 12 September 2016 at 7:20 pm UTC
stickyparadigm 12 Sep, 2016
I'm kinda torn on this one. On the one hand I would love to support all efforts to improve the engine for GNUX (that is catchy), on the other hand this is a commercial product with a commercial licence so donating feels like throwing money at Epic for nothing. If they released it under a free licence (MIT/GPL/etc., not too picky) I would not hesitate.
haagch 12 Sep, 2016
I wouldn't donate to Epic Games for this either, but you're donating to a developer who is not affiliated with Epic Games. Supporting independent developers that work on Linux stuff is alright in my book. And you're not doing it for Epic Games, you're doing it for all the games that are developed with Unreal Engine and that are going to get better Linux support.


Last edited by haagch on 12 September 2016 at 7:48 pm UTC
chimpy 12 Sep, 2016
I understand where materedu and others are coming from, but alot of projects start that way on Linux. Some one from the Linux community with the skills and drive steps up; turns it into their own personal project until the company behind the software is willing and/or able to code it themselves.
tuubi 12 Sep, 2016
I was kinda slow with this one, but here goes anyway:

Quoting: mastereduDonating to someone doing the work Epic Games is actualy meant to do... this is insane. I appreciate his work, but come on, that is realy Epic Games work, and I wont support Epic Games any longer!!! They had 2 years to bring the Epic Games launcher to linux, and still 0 AFFORD.
I can sympathise, but you are still coming off a bit entitled. It would be awesome if Linux was a higher priority at Epic, but allowing a volunteer contributor to do this is infinitely better than not. Of course I wish they'd pay Yaakuro directly for his contributions, but this is how a lot of commercially run open source projects work. You might think it's "insane" to volunteer in a project that directly benefits a commercial enterprise, but please don't decide for others. And please don't pan a company for opening their product to public contributions. That's just counterproductive.
Mountain Man 12 Sep, 2016
So I'm a little confused. I thought Epic was developing Unreal Engine 4? Are they seriously leaving Linux support up to random community members working on their own time? That seems a bit silly.


Last edited by Mountain Man on 12 September 2016 at 8:19 pm UTC
t3g 12 Sep, 2016
So Epic Games, a company that has made games for decades and makes a lot of money off of licensing their Unreal Engine is now panhandling for money? This isn't some indie dev looking to make ends meet. Its a big company that could spend the resources into GNU/Linux development if they wanted.

You want to support someone who needs it? How about that Axiom Verge guy and his sick kid instead. No way am I paying to support a corporation that takes advantage of the GNU/Linux community for free labor and doesn't release the code that the community worked on as free software.


Last edited by t3g on 12 September 2016 at 8:25 pm UTC
salamanderrake 12 Sep, 2016
Quoting: t3gSo Epic Games, a company that has made games for decades and makes a lot of money off of licensing their Unreal Engine is now panhandling for money? This isn't some indie dev looking to make ends meet. Its a big company that could spend the resources into GNU/Linux development if they wanted.

You want to support someone who needs it? How about that Axiom Verge guy and his sick kid instead. No way am I paying to support a corporation that takes advantage of the GNU/Linux community for free labor and doesn't release the code that the community worked on as free software.

I don't think you understand, this is to support a community developer who is taking time out of their personal life to work on the UE4 editor for Linux developers, not Epic them selves. As for the dev with the sick kid, why not support both, nothing says you have to support one person over the other. The Axiom Verge developer is getting money, or made money from selling his game, where as Yaakuro has not made any money on this.
salamanderrake 12 Sep, 2016
Quoting: stickyparadigmI'm kinda torn on this one. On the one hand I would love to support all efforts to improve the engine for GNUX (that is catchy), on the other hand this is a commercial product with a commercial licence so donating feels like throwing money at Epic for nothing. If they released it under a free licence (MIT/GPL/etc., not too picky) I would not hesitate.

You really just said a closed source engine is better then an engine you have code access to?
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