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I'm never one to shy away from patting my fellow Linux users on the back, so here it is *pats*. Thanks to the Linux gaming community and our own contributor BTRE, ZED by Eagre Games has passed the funding goal on Kickstarter.

They now need less than $2,000 to hit their first stretch-goal, so hopefully they will hit that as it sounds like it will be a very nice thing to have.

Speaking on reddit (emphasis mine):
QuoteYou may remember that earlier this month I popped in here and asked for help testing a demo. The r/Linux_Gaming community and Gaming on Linux folks gave us so much support we decided we'd build a native Linux build of our game. In fact, the Gaming on Linux news article about us remains the #1 news article about us, from a backer generation perspective. That means more people backed us from the Linux gaming community than from news articles written about us in IGN, PCGamer, The Daily Dot, etc. The Linux Gaming community is demonstrably better than anywhere else -- Thank you!

It's great to read something so positive about our community here and Linux gamers elsewhere.

We had a bigger impact than some really massive websites, that's quite impressive. Well done to BTRE for doing the interview!

I am really pleased that the platform I started and continue to work on has had, and continues to have such an impact on developers.

Remember, you can write for us any time. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
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17 comments
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tuubi Jun 29, 2016
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Well that was awfully nice of them to say. Go on Liam, give yourself a pat as well, preferably followed by a celebratory swig of rum. You (and your awesome contributors) really deserve to be proud at times like these. You might not have Valve's budget, but you really do an awful lot for Linux gaming.

Let's hope the game turns out as good as I hope it will.
Inspector_Gidget Jun 29, 2016
This is really nice. :]
GustyGhost Jun 29, 2016
Quoting: tuubiYou might not have Valve's budget, but you really do an awful lot for Linux gaming.

Seriously. Ever since I switched, this has been the resource of Linux game news for me. The only others that even come close are LinuxGameNews and maybe Phoronix.
Liam Dawe Jun 29, 2016
Thanks guys.

I know I butt-heads with some people at times in comments, but we are all here for the same cause and it's really pleasing when we all come together and things like this happen. This is all I want :)
PublicNuisance Jun 29, 2016
I am really interested in this game, waiting to hear back from the devs if there will be a DRM free option.
Shmerl Jun 30, 2016
Quoting: PublicNuisanceI am really interested in this game, waiting to hear back from the devs if there will be a DRM free option.

From the campaign FAQ:

QuoteWe plan on selling the game via online platforms such as Steam and GoG, as well as the Apple App Store for Mac. Backers of our Kickstarters may have access to direct download.
Shmerl Jun 30, 2016
Quoting: GuestThat’s really surprising, especially since many people who write here (both in articles and comments) say they don’t buy before the Linux version is available or that they’ve been burned by kickstarter! But it’s also pretty cool ;).

Many also write that they are backing Linux crowdfunding. So I don't get the impression that most don't. Just those who are upset complain, and you can see them, while others don't talk about it until asked.
mulletdeath Jun 30, 2016
Nice to see it might reach some of its cooler stretch goals; the campaign had seemed to slow down there for a while.
Eike Jun 30, 2016
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That's very cool!
And it's something people could be pointed to when they say there's no money in Linux gaming.
PublicNuisance Jun 30, 2016
Quoting: Shmerl
Quoting: PublicNuisanceI am really interested in this game, waiting to hear back from the devs if there will be a DRM free option.

From the campaign FAQ:

QuoteWe plan on selling the game via online platforms such as Steam and GoG, as well as the Apple App Store for Mac. Backers of our Kickstarters may have access to direct download.

Thank you. I missed that. The developers got back to me as well. Tried the demo and enjoyed it. They have my pledge.
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