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The Witcher 3 in Wine
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Shmerl 18 May, 2018
Actually, there is a bug about it already: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=896928
Jaromir 22 May, 2018
TW 3 runs really good on my system (ten years old AMD Phenom 8450 and a GTX 1050 2GB) via DXVK and Debian Testing. It would be nice if there was some framework officially maintained by GitHub pages that allows easy plug and play of a donation page for open source projects. I would like to give a donation to Philip Rebohle.
Shmerl 22 May, 2018
Quoting: JaromirTW 3 runs really good on my system (ten years old AMD Phenom 8450 and a GTX 1050 2GB) via DXVK and Debian Testing

Besides missing stream output it runs almost perfectly now.

Quoting: JaromirIt would be nice if there was some framework officially maintained by GitHub pages that allows easy plug and play of a donation page for open source projects. I would like to give a donation to Philip Rebohle.

He said in the past that he doesn't need such donations, which suggests that someone is already backing the project.
Jaromir 22 May, 2018
Quoting: ShmerlBesides missing stream output it runs almost perfectly now.
err: D3D11Device::CreateBuffer: D3D11_BIND_STREAM_OUTPUT not supported

I assume that you mean this problem. How does it affect the gameplay?

The only two issues that I had yesterday during two hours of gameplay was (1) that the botchling looked really weird sometimes (not every time), similar to this issue: https://user-images.githubusercontent.com/17428910/40120106-9715a684-595d-11e8-94aa-135703cc0d7b.png

And (2) the game also seems to have some issues going back into fullscreen under KDE, it can crash the game, but I can use another method in KDE so that it doesn't crash.
Shmerl 22 May, 2018
Quoting: Jaromir
Quoting: ShmerlBesides missing stream output it runs almost perfectly now.
err: D3D11Device::CreateBuffer: D3D11_BIND_STREAM_OUTPUT not supported

I assume that you mean this problem. How does it affect the gameplay?

Distortions of various models in the game. See:

https://github.com/doitsujin/dxvk/issues/138#issuecomment-371898592
https://github.com/doitsujin/dxvk/issues/135
TheRiddick 25 May, 2018
My 1080ti is almost enough for 4k 60fps with high settings. Its like 80fps at 1440p then 45fps at 2180p, so close. Still playable at 45fps, it does have dips down to 37fps however.

If AMD flop on their next release then I'm sure the 1180 will handle 4k better. Under windows the 1080ti does fine at 4k and gets 60fps with high+ settings most the time but there are games like KCD that bring it to avg 50fps (on medium+).

Guess its too hard to optimize games for 60fps at 4k. Surprisingly fallout4 gives me 50-60fps, a game that is plagued with optimization issues!
rstrube 26 May, 2018
@Shmerl: have you checked out wine-staging 3.9 yet? I'm curious if the performance is good enough to go back to Wine3d? The graphical artifacts caused by vulkan lacking stream output support are the only thing keeping the Witcher 3 from being a near-perfect experience on Linux.
Avehicle7887 26 May, 2018
Quoting: rstrube@Shmerl: have you checked out wine-staging 3.9 yet? I'm curious if the performance is good enough to go back to Wine3d? The graphical artifacts caused by vulkan lacking stream output support are the only thing keeping the Witcher 3 from being a near-perfect experience on Linux.

I wondered the same thing when I read the news. Compiling Wine Staging 3.9 as I type this, it's late but will run tests tomorrow :-)
Shmerl 27 May, 2018
Quoting: rstrube@Shmerl: have you checked out wine-staging 3.9 yet? I'm curious if the performance is good enough to go back to Wine3d? The graphical artifacts caused by vulkan lacking stream output support are the only thing keeping the Witcher 3 from being a near-perfect experience on Linux.

I haven't. The main work to support better buffers performance is done in some internal Wine branch (and it's quite non trivial), so it won't surface until they are ready.

I can give it a try though. May be they did publish some of it there.
Shmerl 27 May, 2018
Here is current result with wine-staging 3.9.0:



I don't see any improvement from regular Wine. GPU is still underutilized.
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