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I think Keira alone stays, so at least you have someone to talk to there :)
To get to her you need to climb on the wall and jump down (she still should be marked with the alchemist icon). I think it's a bug and wasn't intended, but makes Kaer Morhen less deserted at least.
Last edited by Shmerl on 22 August 2021 at 5:17 am UTC
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link
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https://www.pcgamer.com/witcher-3-steam-deck-video/
It's not really surprising for us, but knowing that CDPR is in the loop too is great, imo.
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Runs great, even on higher settings. Well done by the wine team and company!
Now just I gotta get used to the different control scheme after finishing Witcher 2. But sofar, I'm really enjoying it. Combat's a lot easier in TW3, in part because everything feels tighter with the combat moves. TW2 felt "mushy" with it's controls. If say the only thing I'm still trying to get a hold of are the defensive actions. Parrying and riposte are very hard, I can't seem to get the timing just right... And then take an axe to the face... Again.
I'm kinda wondering if it's my trackball, maybe a controller would be better? Any opinions on controller usage (Steam Controller)?
Can't wait to keep at it!
Last edited by denyasis on 11 October 2021 at 10:01 pm UTC
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In fact you can even parry some monster attacks, but it works less reliably and also some monsters are too strong to parry and evasion is a better method.
Last edited by Shmerl on 12 October 2021 at 3:34 am UTC
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That explains some of my issues. I think the rest are due to a lack of proficiency. I'll have to work on my timing.
I still might consider a controller + stream link. If only because I feel like I'm abandoning my family to go play PC in the bedroom.
Last edited by denyasis on 12 October 2021 at 11:44 pm UTC