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The Witcher 3 in Wine
adamhm commented on 11 July 2018 at 2:46 pm UTC

g000hCool. I don't suppose you're thinking about doing a wine wrapper for Dragon's Dogma and Skyrim at some juncture?

AFAIK Dragon's Dogma is missing some updates on GOG so I'm waiting for those before I release a wrapper for it (I have already started working on it though)

As for Skyrim... as soon as that comes to GOG (and depending on price), making a wrapper for it will be a priority

YoRHa-2B commented on 26 July 2018 at 9:19 pm UTC

Just want to tease a fix for the major annoyances left in the game:
image

No idea when I'll be able to release this though.

Shmerl commented on 26 July 2018 at 9:24 pm UTC

YoRHa-2BJust want to tease a fix for the major annoyances left in the game:
Spoiler, click me

image
No idea when I'll be able to release this though.

Impressive! How did you manage to work around the lack of stream output like features, just using generic compute shaders like some suggested?

rstrube commented on 26 July 2018 at 10:19 pm UTC

YoRHa-2BJust want to tease a fix for the major annoyances left in the game:
image

No idea when I'll be able to release this though.

Wow, incredible! Super excited for the DXVK release that fixes the final nagging issues.

yar4e commented on 27 July 2018 at 6:09 am UTC

YoRHa-2BJust want to tease a fix for the major annoyances left in the game:
image

No idea when I'll be able to release this though.

Awesome news!!! My wife is waiting for Witcher 3 will be fully playable in Linux for very long time now and it'll be best gaming present for her in this year!))) Waiting waiting waiting)

Arehandoro commented on 27 July 2018 at 6:19 pm UTC

Hi people,

Since I changed to Arch I don't seem to be able to play the game. I always get the same error, but don't really know how to fix it. Maybe you could help, please?

I'm running nvidia 396.24-20 and wine 3.13 with dxvk 0.63.

The output, however, is like this:

0037:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1. 0037:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to 4.5. info: Game: witcher3.exe info: DXVK: v0.63-8-g0aa7ab8 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: GeForce GTX 970: info: Driver: 396.24.0 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 4096 MiB info: Flags: 0x1 info: Memory Type[7]: Property Flags = 0x1 info: Memory Type[8]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 11960 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[1]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x0 info: Memory Type[4]: Property Flags = 0x0 info: Memory Type[5]: Property Flags = 0x0 info: Memory Type[6]: Property Flags = 0x0 info: Memory Type[9]: Property Flags = 0x6 info: Memory Type[10]: Property Flags = 0xe info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Enabled device extensions: info: VK_EXT_shader_viewport_index_layer info: VK_KHR_dedicated_allocation info: VK_KHR_descriptor_update_template info: VK_KHR_get_memory_requirements2 info: VK_KHR_image_format_list info: VK_KHR_maintenance1 info: VK_KHR_maintenance2 info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_draw_parameters info: VK_KHR_swapchain 003f:fixme:ver:GetCurrentPackageId (0x19fcfdc0 (nil)): stub 0037:fixme:msvcrt:__clean_type_info_names_internal (0x2421878) stub 0037:fixme:msvcrt:__clean_type_info_names_internal (0x2335768) stub

Why is dxvk reporting I have 396.24-0? I also have the dlls for mxvcrt setup but still complains. Any ideas where could I check?

Thanks!

Shmerl commented on 27 July 2018 at 6:33 pm UTC

What Wine are you using? I don't think you need msvcrt, at least I never had to install it explicitly with GOG version.

Arehandoro commented on 27 July 2018 at 6:44 pm UTC

ShmerlWhat Wine are you using? I don't think you need msvcrt, at last I never had to install it explicitly with GOG version.

I'm using vanilla Wine. I had the same error before installing msvcrt too :/

Shmerl commented on 27 July 2018 at 6:48 pm UTC

I don't really see the reason for failure in the log. dxvk messages look fine.

Shmerl commented on 27 July 2018 at 6:50 pm UTC

I just noticed, I have same errors as you, the game starts fine.

0009:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1. 0009:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to 4.5. info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Enabled device extensions: info: VK_EXT_shader_viewport_index_layer info: VK_EXT_vertex_attribute_divisor info: VK_KHR_dedicated_allocation info: VK_KHR_descriptor_update_template info: VK_KHR_get_memory_requirements2 info: VK_KHR_image_format_list info: VK_KHR_maintenance1 info: VK_KHR_maintenance2 info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_draw_parameters info: VK_KHR_swapchain 002f:fixme:ver:GetCurrentPackageId (0x19fdfdd0 (nil)): stub 0009:fixme:win:DisableProcessWindowsGhosting : stub 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x213e170 1 C) semi-stub 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x213dc80 1 C) semi-stub 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x213e4d8 1 C) semi-stub 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x213e340 1 C) semi-stub info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Enabled device extensions: info: VK_EXT_shader_viewport_index_layer info: VK_EXT_vertex_attribute_divisor info: VK_KHR_dedicated_allocation info: VK_KHR_descriptor_update_template info: VK_KHR_get_memory_requirements2 info: VK_KHR_image_format_list info: VK_KHR_maintenance1 info: VK_KHR_maintenance2 info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_draw_parameters info: VK_KHR_swapchain info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: Game: witcher3.exe info: DXVK: v0.63 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_surface info: VK_KHR_win32_surface info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7920 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 256 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8176 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Enabled device extensions: info: VK_EXT_shader_viewport_index_layer info: VK_EXT_vertex_attribute_divisor info: VK_KHR_dedicated_allocation info: VK_KHR_descriptor_update_template info: VK_KHR_get_memory_requirements2 info: VK_KHR_image_format_list info: VK_KHR_maintenance1 info: VK_KHR_maintenance2 info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_draw_parameters info: VK_KHR_swapchain err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented warn: D3D11Device: No matching border color found for (1e+10,1e+10,1e+10,1e+10) warn: DXGI: MakeWindowAssociation: Ignoring flags info: DxgiVkPresenter: Recreating swap chain: Format: VK_FORMAT_B8G8R8A8_UNORM Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR Buffer size: 1920x1200 0009:fixme:msvcrt:__clean_type_info_names_internal (0x1a106ac8) stub 0009:fixme:msvcrt:__clean_type_info_names_internal (0x1a59d298) stub

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