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[Fixed, needs testing] Dying Light refuses to launch
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skyrrd 25 Mar, 2019

Interesting, how is the performance on your igpu?

Zelox 20 Aug, 2019

Quoting: benjusmaximusI simplified the process and uploaded the specific file you need so all people have to do it's just extract this file into the dying light folder.
https://drive.google.com/open?id=1WC9pDLgY-pC8M9c8Pl8ft-6dx1PBfk7m

Old thread I know but still wanna thank you for this :D.
Works on arch like a charm :D

For anyone wondering, this is still relevant and still required on Fedora 32:

Quoting: MushufazaWe have hope :D, our dear Techland, I hear my pleas :3, thanks to Techland for the management <3!

Techland
Dear Daniel Monaga,

Dying Light uses lspci to detect your video card (at least when running on mesa). Since on most distributions this binary is located in /usr/sbin/, the game cannot find it, reports no video memory and crashes.
Try creating a symlink "ln -s /usr/sbin/lspci /usr/bin/lspci" and start the game, please.

Best Regards
--------------------------------------
Technical Support Team

Thank you for contacting Techland Technical Support.
We will do our best to provide you with an answer as soon as possible. In particularly complex cases, the maximum response time may be up to 2 business days from the receipt of your email with all the details.


Me
Dear Techland, on ubuntu lspci comes by default in "/usr/bin/", just in case I returned to install "pciutils" who brings lspci, but it is still closing does not pass the black loading screen,
 please I would appreciate it if you try in a clean installation of ubuntu 18.04 with oibaf ppa. please read this https://www.gamingonlinux.com/forum/topic/2766/post_id=16370

Attentive to your comments, Daniel Monaga.


Techland
Dear Daniel Monaga,

Thank you for your feedback - it has been forwarded to the dev team for further investigation. As soon as we have more information about the issue and potential solutions, we will let you know. It is also possible that upcoming patches will address the issue you have been experiencing. Lastly, we are sorry for any inconvenience caused.

Best Regards
--------------------------------------
Technical Support Team

Thank you for contacting Techland Technical Support.
We will do our best to provide you with an answer as soon as possible. In particularly complex cases, the maximum response time may be up to 2 business days from the receipt of your email with all the details.


please help the investigation by reporting the steps requested, be cordial in your message, http://dyinglight.support.techland.pl/en/support/solutions/articles/15000009911--ubuntu-steamos-variables-with-hardinfo-and-crash-logs

No other changes are necessary. libglvnd is no longer an issue.

Last edited by GloriousEggroll on 18 July 2020 at 12:37 am UTC

sarlej 14 Aug

I have problem running game in Ubuntu 20.04. After launch, i ended with black screen with white bar at bottom.
Solution posted here before, didn't work for me.
Does anyone play the game in new ubuntu?

Liam Dawe 14 Aug

Quoting: sarlejI have problem running game in Ubuntu 20.04. After launch, i ended with black screen with white bar at bottom.
Solution posted here before, didn't work for me.
Does anyone play the game in new ubuntu?
Hi, enable the Steam Linux Runtime container, it should fix it. Right click -> Properties, at the bottom tick the box for Steam Play and select Steam Linux Runtime. It keeps the official Linux build but uses the newer container system, which prevents dependency issues.

diginferno 29 Aug

OS: XUbuntu 20.04.1
CPU: Intel i7-10700K Comet Lake
Motherboard: Gigabyte Z490M Gaming
Systemmemory: 16 GB RAM
Graphics card: Gigabyte GeForce RTX 2060 Super 8 GB

Problem: Steam, the game won't load, it freezes on the black screen with a thin white progress bar at the bottom, when the progress bar is full. That happens while the Steam Linux Runtime is enabled in the game properties.

Solution: after sailing the Google seas for a while, I came across this forum topic. This is part of the solution, although I chose a different approach (not saying that there's anything wrong with the file that was shared here, but it's not safe in my book). There are other elements that made it work for me, one of them being Mesa override command line options for the game and the other being an oddball fix for the "no sound" problem. So here's what I did.

1. The libGL.so.1 file

I located this file on my system:

$ whereis libGL.so.1
libGL.so: /usr/lib/x86_64-linux-gnu/libGL.so.1


But that is a soft link:

$ ls -lA /usr/lib/x86_64-linux-gnu/libGL.so.1
lrwxrwxrwx 1 root root 14 Jun 16 12:10 /usr/lib/x86_64-linux-gnu/libGL.so.1 -> libGL.so.1.7.0


So I went to the game directory and I created a link to libGL.so.1.7.0:

$ cd ~/.steam/steam/steamapps/common/Dying\ Light/
$ ln -s /usr/lib/x86_64-linux-gnu/libGL.so.1.7.0 libGL.so.1


2. Command line options in Steam

Those options tell the game to use a specific MESA version. To set those correctly, you need to find the OpenGL version your system is using.

$ glxinfo | grep "OpenGL"
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce RTX 2060 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 435.21
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6.0 NVIDIA 435.21
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 435.21
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20


So I put this in the game's command line options in Steam:

MESA_GL_VERSION_OVERRIDE=4.6 MESA_GLSL_VERSION_OVERRIDE=460 %command%

3. No sound

At this point, my game started, but there was no sound. I dug up a Steam community post from 2015 (!) that said to have the pulseuadio volume control open before you start the game. So I did that and MAGIC HAPPENED! My game was running and I had sound!

Here's the Steam forum topic that taught me to do this weird thing: https://steamcommunity.com/app/239140/discussions/0/604941528493172839/

Epilogue:
That was my personal adventure with the Linux native version of Dying Light (Chrome Engine 6). I would speculate that the same workarounds might also work for Dead Island and Dead Island: Riptide, those games are built on the same engine but on a lower version (Chrome Engine 5). I tried the game with Proton, as well, and I was impressed by the performance and the extra graphics options. However, I might want to play coop once in a while, and I wouldn't go there under Proton - Dying Light is using VAC. I hope that this will help others.

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