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- Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements
- GE-Proton 9-21 released for Linux / Steam Deck bringing more game fixes
- The Witcher IV revealed with Ciri as the protagonist
- Core Keeper developer announced KYORA that looks suspiciously like Terraria where "every pixel is yours to shape"
- KDE Plasma 6.3 will have much better fractional scaling
- > See more over 30 days here
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Sony buy up KADOKAWA shares to become largest sharehold…
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Stalker 2: Heart of Chornobyl gets a massive patch with…
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New Steam Controller 2 and VR controller designs got le…
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New Steam Controller 2 and VR controller designs got le…
- bialyikar -
Taking inspiration from Ace Attorney, point-and-click a…
- pilk - > See more comments
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lol. Nvidia call it "Nvidia Surround" and AMD calls it "Eyefinity". Tons of videos on youtube if you have never seen a setup like that. Here is one of Metro:LL on 3 monitors https://www.youtube.com/watch?v=QISQS2aV29s
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Kerbal Space Program
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Trine 2: The Complete Story
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RBDoom (Native port of Doom3BFG)
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X3: Albion Prelude
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X-Plane 10 (10.30b8)
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The only "advantage" is maybe catching an orb or something I passed by.. so you are right no real advantage, but also no disadvantage either. Plus, it is one of 2 games (X-plane is the other) for linux that I have played that actually offers the res in the settings AND worked OOTB without me needing to fiddle with cfg's or xorg conf trickery to make it work so I tip my hat to frozenbyte for that. Many games I need to run as a borderless window or just add to openbox's rc.xml and have it undecorate automatically if the engine doesn't have a borderless option because most things must only check the res of the first monitor and not the total virtual res when presenting resolution options.
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Need For Speed Underground 2 "with wine"
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Elders Scrolls Online "with wine"
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The Witcher 2
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Spring ZERO-K
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P.S. There is a thread for screenshots of games using wine, this one is for native game shots.
http://www.gamingonlinux.com/forum/topic/311
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Last edited by Hamish on 5 August 2024 at 3:41 am UTC
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still have to wait for BL:TPS unlock
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Never before has a game seemed so perfectly designed to try and make me give up before finishing it. :|
Last edited by Hamish on 5 August 2024 at 3:43 am UTC
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So is it that bad? I keep seeing it on sales, but since it's release it's looked pretty bland to me.
Last edited by Hamish on 27 December 2019 at 8:31 am UTC
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I would not say that Glare is bad per say; it just tries really hard to bump you off, especially during the later sections and final act. It would be a great title for hard core platform junkies, but it was a bit too punishing for my own more casual tastes.
To put this into perspective, I found the Hard Times DLC for Rochard less frustrating than Glare, and that was designed to test even the most seasoned of players.
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First impressions of Ravensword: Shadowlands are very mixed for me. The creature designs and the graphics in general are fantastic, but every single other element of the game seems intent on overwhelming it in awfulness and mediocrity.
The voice acting and the sound design are quite frankly terrible, the writing is flat and uninspired, a lot of the animations hamper the quality of the models, and the gameplay offers up very few chances for individual agency. The game world itself also seems very static and in general unresponsive. It really does seem more like an Early Access title than a finished product.
Still, the main reason I got it was so that I could have some conception of the type of game that this Skyrim thingy is that the kids are all playing these days, so I guess it works for me from that perspective...
Last edited by Hamish on 5 August 2024 at 3:43 am UTC
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http://www.sapphiretech.com/presentation/product/?cid=1&gid=3&sgid=1037&pid=1270&psn=&lid=1&leg=0
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Zoya has never looked so good.
Last edited by Hamish on 5 August 2024 at 3:44 am UTC
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