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Comandante Ñoñardo 6 years 13 Feb, 2019
Clive Barker's JERICHO (sadly removed from Steam, so I can not report it on PROTONDB) WORKS!
Sometimes with 30FPS and sometimes with 60FPS...
Maybe it uses just one or two cores because is an old game.


chris.echoz 14 Feb, 2019
Quoting: Comandante ÑoñardoClive Barker's JERICHO (sadly removed from Steam, so I can not report it on PROTONDB) WORKS!
Sometimes with 30FPS and sometimes with 60FPS...
Maybe it uses just one or two cores because is an old game.

...snip...
That's not the only Codemasters game mysteriously gone from Steam. I have FUEL in my library which is also gone. Not sure why they would do that. Some licensing thing, maybe?

Also the sometimes 30 and sometimes 60 FPS thing is most likely due to vertical sync being enabled. If it can't do 60 it will lock to the closest evenly divisible frame rate, which is 30. Might have to change that in a config file. It wouldn't be the first Codemasters game to lack certain options in-game.
mrdeathjr 14 Feb, 2019
Quoting: chris.echoz
Quoting: Comandante ÑoñardoClive Barker's JERICHO (sadly removed from Steam, so I can not report it on PROTONDB) WORKS!
Sometimes with 30FPS and sometimes with 60FPS...
Maybe it uses just one or two cores because is an old game.

...snip...
That's not the only Codemasters game mysteriously gone from Steam. I have FUEL in my library which is also gone. Not sure why they would do that. Some licensing thing, maybe?

Also the sometimes 30 and sometimes 60 FPS thing is most likely due to vertical sync being enabled. If it can't do 60 it will lock to the closest evenly divisible frame rate, which is 30.

Might have to change that in a config file. It wouldn't be the first Codemasters game to lack certain options in-game.

This game use dx9 wine regular implementation aka need higher single thread

In my case use 1 core at max and runs very good



https://www.youtube.com/watch?v=FGZjcWYoiOg

For advanced options can use game.cfg on application data system folder for change various things*

*Begins in 0:16 of video

^_^
adamhm 21 Feb, 2019
Quoting: adamhmStories: The Path of Destinies works, but crashes on exit with DXVK: https://www.dropbox.com/s/hg6ozwszwrfi1sf/stories-crash.png?dl=0

Also there's a slight graphics glitch that I was unable to resolve - the flat grey textured blocks around the platform are supposed to be a dust/smoke like effect: https://www.dropbox.com/s/zgpogrma6gqsaeb/stories-glitch.png?dl=0 (although it doesn't seem to be a DXVK specific issue as it happens with WineD3D too)

Just tested the GOG version with Wine 4.1 & 4.2 + DXVK 0.96 - the DXVK crash on exit remains, but the other issue has been fixed :)
adamhm 11 Apr, 2019
For anyone that's interested, SteamPlay Menu is now available again with numerous improvements, including more reliable detection of installed Proton releases and selection of the correct versions per app, as well as the ability to search through the games currently installed with SteamPlay if you don't know their AppIDs. More details & the download link can be found here.
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