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Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
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- SteamOS 3.5.18 Preview released for Steam Deck
- Team Fortress 2 64bit support released, plus Vulkan for Linux via DXVK
- Free Stars: Children of Infinity coming to Linux after smashing Kickstarter goals
- Stardew Valley 1.6.4 brings even more new free content
- Victoria 3: Sphere of Influence delayed, Europa Universalis IV: Winds of Change on May 8th
- > See more over 30 days here
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Flathub for Linux apps has been given quite the makeove…
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Valve makes paid 'Advanced Access' a clear feature on S…
- Eike -
SteamOS 3.5.19 Preview out for Steam Deck
- FatalError -
Valve makes paid 'Advanced Access' a clear feature on S…
- LungDrago -
Flathub for Linux apps has been given quite the makeove…
- hardpenguin - > See more comments
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FYI the last WoW patch 8.1.5 have a lot of Directx changes:
New Graphics APIs in 8.1.5
In 8.1.5, we are making some improvements to how World of Warcraft uses DirectX. In essence, our old DirectX 11 is now called DirectX 11 Legacy, and our new DirectX 11 is multi-threaded. More details on each DirectX version is below:
A single-threaded rendering backend. This is provided to be the most compatible with older hardware, operating systems, and drivers. This is also the least performant. This is very similar to the functionality of DirectX 11 in 8.0.1.
A new multi-threaded rendering backend using DirectX 11. This should improve performance for older GPUs or operating systems that don’t support DirectX 12. This is new for 8.1.5.
A multi-threaded rendering backend using DirectX 12 for hardware, drivers, and operating systems that support it. There are some performance improvements in 8.1.5, but it is mainly the same as the 8.1.0 release.
source: https://us.forums.blizzard.com/en/wow/t/new-graphics-apis-in-8-1-5/121542
The game now crashes for a lot of Wine users. An issue is already open on dxvk github, but it seems Nvidia related:
Source: https://github.com/doitsujin/dxvk/issues/964
Linux users who use AMD does not seem to suffer from this update, someone could confirm that?
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https://github.com/doitsujin/dxvk/commit/14475e00a4bf0cebeffae97cbb611e2dc7ed38cf
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Mentality change at Blizzard? It's new they gave a little support to Linux users.
From my side, I reinstall Battle.Net with Lutris as Lutris dev uploaded a new script to help wine users to play WoW without crash. Don't forget to move your WoW game folder on another place before to reinstall Battle.Net.
I played more than one hour, it's stable and fast.
It's impressive how the wine community and actors was reactive.
Lot of thanks to Philippe and Lutris dev.
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Blizzard fixed bug from 8.1.5 version, hacked version from Dxvk is no longer needed.
source:
https://us.forums.blizzard.com/en/wow/t/linux-client/119819/88
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