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Thanks, I will come back to that when I run a game through GOG. I looked into DXVK on Github, but the parameters did not do anything for Proton. So I searched further and found out from Proton's FAQ page. The only difference between DXVK own parameter seems to be that for Proton you have to add
%command%
as well. This will be fun to play around with, thanks!View PC info
Even if you run it through Steam - you can simply launch Steam client itself with such script. Children processes inherit environment variables, so they'll propagate to games that Steam sill launch.
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FYI, the ACO compiler has just had a major update. It can now handle Vertex shaders, Plagman just updated us on twitter:


Looking good guys
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ACO is again ahead for TW3 (built latest master branch):


radv/llvm:
radv/aco
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I didn't test it, but developers write it's mostly beneficial for lower end hardware. With high end CPU you probably won't notice big gains.
Does anyone know how to get 32bit Mesa ACO Working on Ubuntu 19.04, only 64bit seems to work.
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Never tried it. Now after switching to Navi card, I'll wait with ACO testing until it will catch up with support.