While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Founder of Baldur's Gate 3 developer blasts publisher greed
- Proton 9.0 (Beta16) brings more regression fixes, updated Steamworks SDK
- Windows compatibility layer Wine 9.5 released
- Backpack Battles has sold 500,000 copies in two weeks on Steam
- System76 release upgraded Lemur Pro laptop, plus a desktop sale now on
- > See more over 30 days here
-
Take-Two Interactive buying Gearbox from Embracer, more…
- Peak -
PUNKCAKE Délicieux just added Linux support to a whole…
- Pengling -
The Triple-i Initiative gaming showcase is coming April…
- Pengling -
Oh Snap! Canonical now doing manual reviews for new pac…
- redneckdrow -
EA anticheat arrives for Battlefield V in April, will b…
- hell0 - > See more comments
Latest Forum Posts
- Probably quite slow for the next 9 days
- redneckdrow - How to find out if a game is native for sure?
- Myrhan - Logitech G29 steering wheel - Snowrunner support
- njasd2w - Weekend Players' Club 3/22/2024
- Pengling - Nintendo-style gaming, without Nintendo!
- Linux_Rocks - See more posts
Anyway,
In my system, steam takes quite a bit of system resources (cpu memory, gpu memory, sometimes cpu cycles).
Things are no way better since the introduction of the new library system since it seems everything now is done via the embedded browser, but I don't want to dig into how inefficient this could be.
Since my system specs are not stellar (only 3GB of video ram), i have to shut down the whole steam client when starting games which doesn't run from Steam.
(and for the games I start with the steam client, I just kill steamwebhelper processes; it somehow helps a bit, but this is not relevant now).
Question is in the topic, if I shut down the client, when I need to start it again, it takes something like a bunch of seconds (more than 10), even on an SSD. Of course i can live with that, but since my whole system starts in about the same time, i ask myself if there is some magic/hidden/locked switch i can use to make the client to start faster.
Thanks!
View PC info
I'm waiting for the day you will need a browser based application to do 1+1=2.
Just wait and see :)
View PC info
Count yourself lucky you have an SSD. I'm still on spinning rust, and Steam takes the best part of a minute to start. I'll have to try that -noverifyfiles switch.