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- Black & White (2001) open source game engine sees a first release
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When I was dual-booting Windows, I was using Antergos at the time but it became defunct around that time iirc, so I planned to try out endeavourOS, but its installer kept crashing, so I went with vanilla Arch (fwiw endeavourOS works flawlessly these days, the problems I had were literal years ago!!). I had installed Arch on a laptop for school some time before so I had an idea of what I was getting into. I had every intention of continuing to distro hop at my usual pace, but I never did. Now, Arch is my go-to for new hardware.
I think I really just like Arch because it's familiar to me and I know how to configure it the way I like. The AUR is fantastic, just gotta be careful about what you install and manage your dependencies.
As for something I don't like about Arch, minor breakages can be annoying, although they're almost always my fault. A package I installed 4 years ago suddenly broke controller support and I had to spend a long time figuring that out. Also, while I love the flexibility pacman, I still need to look up the flags for less-common actions after all these years. They just don't stay in my head.
The biggest issue I had with this installation was that a few years back, the kernel package went missing and Arch wouldn't boot, so I had to install the `linux` package again from a live session (I think I had to use arch-chroot? I don't remember the details). The Arch Wiki helped immensely. I have had the same issue on other distros (Ubuntu GNOME back in the day broke for me) and while there was probably an equally straightforward way to fix it, I felt like the Arch wiki docs made it much easier. Then again, it all comes down to your search-fu.
I like my Arch install, I have become very fond of it.
Last edited by sonic2kk on 2 August 2024 at 2:34 am UTC
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Do you have some examples?
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The Nvidia NVK driver comes to mind where it requires a more recent version of Rust than my system does. Another example would be the OpenMW engine requiring a modern version of Qt. Both of these 2 examples require me to compile the Rust and Qt toolchains themselves before attempting to compile the projects depending on them. I'm yet to succeed with these 2
For the most part it's just a matter of integrating newer libraries into the system before compiling the actual project. Getting newer Mesa drivers on this system was probably the biggest of them all. I had to compile (LLVM toolchain, newer GCC, newer Python as well as some small libraries which Mesa depends on). As of recently I had to learn how to properly compile, configure and integrate a newer version of Xorg server as it was too old to run the Zink driver.
I could do away with all of this by installing a modern distro or a rolling release version, however I wouldn't learn much doing so.
Last edited by Avehicle7887 on 3 August 2024 at 11:19 am UTC
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