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What do you do when you can't run a native game for Linux?
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Poll results: What do you do when you can't run a native game for Linux?
I play a game for Windows on Wine, Proton, etc
 
24 vote(s)
45%
I try to use different libraries, padsp, aoss, etc on my current Linux distro
 
18 vote(s)
34%
I select a different game for Linux
 
7 vote(s)
13%
I use a different computer with a different Linux distribution
 
1 vote(s)
2%
I use an older computer even if it's the outdated Linux distribution
 
1 vote(s)
2%
I use a virtual machine with a different Linux distribution
 
1 vote(s)
2%
I play a game for Windows or Mac using one of these two operating systems on a separated partition on the same computer
 
1 vote(s)
2%
I play a game for Windows or Mac on a virtual machine
 
0 vote(s)
0%
g000h 13 Apr
Quoting: Arcadius-8606
Quoting: CyrilBut, why? I don't understand.

If a game is ONLINE only, why should I put it on my HD and deal with the space issues for a game that is dead to me when I am offline?

Changes are also that an online only game has DRM or anti-cheat....If it's that bad out here put it in the cloud and call it a day.

I don't care myself, but my understanding is that other people are mystified by your game-playing use-case. Maybe if you clarified what you are doing it might satisfy peoples' curiosity.

My take on it is that you are playing simple browser games, rather than big PVP First Person Shooters. There is value to be gained in terms of frame-rate and mouse response times when you are playing a PVP game which is stored locally as opposed to playing it on a streaming service like Stadia, where the streaming causes some slow-down in the response.
Quoting: g000hI don't care myself, but my understanding is that other people are mystified by your game-playing use-case. Maybe if you clarified what you are doing it might satisfy peoples' curiosity.

My take on it is that you are playing simple browser games, rather than big PVP First Person Shooters. There is value to be gained in terms of frame-rate and mouse response times when you are playing a PVP game which is stored locally as opposed to playing it on a streaming service like Stadia, where the streaming causes some slow-down in the response.

The browser based games that I play are Destiny 2, The Division 2, surviv.io, tetr.io, Super Bomberman R Online, Piepacker (various games) and Animal Royale.

I find no benefit to me as a consumer or gamer to be installing ONLINE ONLY MP only games. I do a lot of DM in Destiny 2 and have not had an issue with slow downs and response issues but I hear that can be a thing for many people.

Prior to all of this I just stayed away from ONLINE ONLY MP games. I gave them a shot when more and more PVP/CO-OP games came out for the browser.

If I can't play it offline, I don't want it on my HD.

Last edited by Arcadius-8606 on 13 April 2022 at 7:30 pm UTC
Shmerl 14 Apr
I play it in Wine / Proton etc. And I don't mind playing games there if they perform better than native versions which can happen.
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