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Last edited by AngryAnt on 28 May 2022 at 4:34 pm UTC
I do feel glad that I never felt a need to spend any money on it, I must say! But still, it's a shame - it's actually a really good title that deserved to have a longer lifespan than it's getting.
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Phew! Was halfway into damage control mode here :P
I'm sure that the naming confusion didn't help the spin-off game to live longer!
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and to tell the truth would prefer to play the original bomber man.
A lot of the reskins of the originals just feel like inferior products.
At any rate, Super Bomberman R is supposed to feel a lot like the SNES titles that it follows on from; I first played it back at its original release on the Nintendo Switch (for which it was a launch-game and timed exclusive), and never encountered any issues with responsiveness or the like. Unless that's unique to the PC port, which is unfortunate, as I was considering re-buying it because I missed it after I ditched the Switch.