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- Unified Linux Wine Game Launcher (UMU) gets a first official release
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The desktop mode uses X11 because default-Wayland wasn't yet ready for the version of Plasma used by the desktop session.
The gaming mode uses XWayland rather than Wayland. The gamescope session can't do Wayland applications - it's running all X11 applications, but otherwise wants to be a Wayland compositor.
Switching between the modes is a logout/login into a different session.
But you can also complicate things further by running a nested desktop session within the gaming mode (although that's not default).
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Well the difference between GPU and monitor upgrades is that newer games will literally not run, or will be annoying and glitchy, in older GPUs. New monitors will make games look better but they already look fine anyway and the games don't push it as a hard requirement.
High refresh rate monitors also requires that you have a high-end machine running games at high frame rates, so on budget systems that upgrade is behind a bottleneck.
And I'd guess people will prioritize other features for non-gaming use (size, resolution, multiple screens) and then it gets even more expensive to upgrade these "gaming perks".
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Not really. They simply give you a wider range and flexibility of monitor's refresh rate adjusting to your framerate. If you have a weaker machine, such monitor will run at lower refresh rate matching the framerate that the game will reach, dynamically adjusting to it.
Plus you'll have the benefit of high refresh rate for non gaming desktop operations, which even weaker machines can normally handle (for example it results in less motion blur when you scroll text or perform any other rapid content movement on the screen).
Basically, there are only upsides and modern high refresh rate displays don't really ad much of cost on top of explicitly trying to get a 60 Hz one. So I still find it strange that people are willing to buy new GPUs more than replacing 60 Hz monitors and attribute it more to lack of understanding of what the difference exactly is.
Last edited by Shmerl on 7 August 2024 at 10:45 pm UTC
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When I got my current monitor, I did look for adaptive sync, which was readily available on cheap models, but going from 75Hz into the 100+ range was a big price increase... Though I also didn't splurge on a GPU (APU all the way, more than enough for me), if I was spending that kind of money I'd probably not go with a monitor this cheap either.
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Well, you have to use it to compare. I wouldn't want to go back to 60 Hz monitor for any desktop usage. Clearer text movement is compelling enough for me.
And the price difference today is not big. Also, looking at the stats numbers, we are talking about people who are ready to buy GPUs which aren't cheap but aren't ready to buy better monitors. That's what doesn't add up for me.
Last edited by Shmerl on 7 August 2024 at 11:21 pm UTC
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And then I went and defaulted to Wayland...sometimes I question my life choices.
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I found 2560x1440 IPS to be most optimal for the current generation of GPUs as a good compromise between gaming and general usage. 4K just doesn't cut it for gaming unless you start using upscaling which I'm not a fan of.
But 4K IPS would be great for desktop usage though. Stuff like photo editing is probably nice with it.
What I'm waiting for is 2560x1440 IPS Black with high refresh rate. The difference is that it improves contrast ratio over existing leading options like "nano IPS".
See:
* https://tftcentral.co.uk/videos/ips-black-dual-mode-refresh-rates-and-other-new-lcd-panels-for-2024-lg-display-roadmap
* https://displaydaily.com/the-secret-of-ips-black-is-out/
Last edited by Shmerl on 8 August 2024 at 4:38 am UTC