You've played plenty of platformers before, but have you played a platformer where the entire world is a great big spinning space station with variable gravity? CreatorCrate has a fun idea.
In CreatorCrate you play as a little robot that eats anything, to then print out shiny new objects that might be a bit more useful. Gravity is different throughout the space station, except in the middle where it vanishes altogether. Currently in development by Jori Ryan, it sadly didn't pass the Kickstarter test with it not getting enough funding. Ryan carried on development and they've let us know that next week on January 22nd it's going to get a public demo.
They also put up a fresh trailer in the last few months, take a look:
Gameplay is very chaotic due to the gravity, item creation and the various enemies. Not just that though, the way you control your character looks and sound hilarious too, with a "physics arm" that follows the mouse, a bit like Getting Over It. You can move everything around, throw objects at people and cause chaos.
You can follow and wishlist it on Steam, I'll do a reminder when the demo is available. As for a proper release, the developer mentioned sometime this Fall with full Linux support.