Developer Joshua Ashton has just today released another build of D9VK code-named 'Frog Cookie', further polishing this D3D9 to Vulkan layer that was forked from DXVK.
Included in this release are multiple performance improvements, new fixed function support, multiple new D3D9 features added in and supported including one needed for Undertale, along with little something for Unreal Engine 3 titles so hopefully they should work better. Plenty of bugs were eaten up for this release too—something about Frogs?
You can find the full release notes here. Seriously exciting work!
As a reminder, D9VK is already available in the recent builds of Proton for Steam Play, although you do need to manually enable it. You can do this by adding "PROTON_USE_D9VK=1 %command%" as a launch option for each game. Now that a new release of D9VK is out, it's probable the next release of Proton will pull it in.
I'm looking forward to more testing of Rocket League with it as it was very impressive. If you've been testing D9VK, do let us know in the comments how you've been getting on and what titles you've enjoyed it with. I'm keen to hear your experiences with it.


^_^
Last edited by mrdeathjr on 26 August 2019 at 4:04 pm UTC

Quoting: mrdeathjrThis d9vk version fix various bugs case outrun 2006 water, fog implementation (fix rogue warrior), boiling point geometry and black issues, psi ops fonts and others,
^_^
Is there any game you do not own back from DirectX 9 times? :D
Don't get me wrong I just click on threads like this just to scroll down to your comments because I know you'll be there.
Just to see all that games running with D9VK and I love it :D
Thank you for your work :)
And also thank you Liam of course with out you I would miss so much stuff in the Linux Gaming world although I'm full time in the Linux space :D
I the past weeks I was constantly checking Github for a newer D9VK version but always I get first aware of a new version from you on Twitter :D
Grats Josh, impressive work as always!
Quoting: ShmerlSo when is it going to be merged back into dxvk?
Will be done. There have been discussions on that already. I think once they consider D9VK feature complete that's when it will happen. It's not feature complete yet.
Quoting: dpanterFrog cookie!?
Crunchy frog? (Monty Pythons Flying Circus)
Quoting: mrdeathjrThis d9vk version fix various bugs case outrun 2006 water, fog implementation (fix rogue warrior), boiling point geometry and black issues, psi ops fonts and others,
^_^
Boiling Point and Psi Ops in the same sentence; do you watch TehSnakerer on Youtube by chance? :P
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