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You retired and wanted to farm but evil creatures just won't leave you in peace, now you have to defend your farm with the help of some veggies. Noxious Weeds: Prologue is the latest take on the craze of Vampire Survivors.
Currently in development from Trese Brothers who made Star Traders: Frontiers and Templar Battleforce, the upcoming Cyber Knights: Flashpoint looks exciting.
REDLINE CROOKS from developer Alexander Golke is a top-down 2D roguelite about smashing vehicles into more vehicles. It's pure unfiltered chaos and I love the idea.
Survivors of the Dawn is another bullet hell horde game in the spirit of Vampire Survivors and the many others now like it but it does a few things that make it fresh and worth a look.
With a minimalist art style and a more casual setting, Lueur and the Dim Settlers is a genuine little delight to play for those after a city-builder with survival elements but there's a more relaxed game mode too.
Roadwarden is a really quite fantastic illustrated text-based RPG, and now the world is set to expand in a big way with Windy Meadow - A Roadwarden Tale.
Dreamed Away from Nicolas Petton and Pineapple Works is an upcoming emotional action-adventure RPG with psychological horror elements. There's now a demo available to try.
Ah hell, going to say goodbye to any free time I had for the next month. Halls of Torment has sucked me right in being a blend of retro Diablo and Vampire Survivors.
Deadnaut: Signal Lost from Screwfly Studios is an upcoming fast-paced sci-fi roguelike with a pretty unique style. The developer got in touch, as they want plenty more Linux testing.
Set in an alternate timeline where WW2 ended in a full nuclear holocaust, the classic base-building RTS named Dying Breed is worth keeping an eye on. You can even try a demo right now.
Valve developer Pierre-Loup Griffais mentioned that they've updated Proton Hotfix, which should allow the new Resident Evil 4 Chainsaw Demo of the remake to run on Linux and Steam Deck.
Bits & Bops looks sweet! A fun collection of rhythm mini-games, and the developer has upgraded the demo to include Linux support for this upcoming game.
I have mentioned before how I was unable to get Dave Taylor's original port of Doom to work as it was built as an outdated a.out binary rather than ELF. Since then, I stumbled on an article by Jason Heiss that describes how to load the binfmt_aout kernel module to attain a.out binary support, as well as installing packages from earlier Red Hat Linux releases to provide the necessary libraries.