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Category: Vulkan

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Jupiter Hell has a new crazy trailer ahead of the Early Access release on August 1st

By Liam Dawe,
ChaosForge have managed to craft something quite special here with Jupiter Hell. Saying it's a turn-based roguelike DOOM would be a reasonably fitting description, but you need to play it to appreciate it.

DXVK, the awesome D3D11 and D3D10 to Vulkan translation layer has a new release out

By Liam Dawe,
Developer Philip Rebohle has given the gift of code this weekend, with a new release of DXVK now officially available.

D9VK for translating D3D9 to Vulkan for Wine has another new version out, 0.13f - "Hypnofrog"

By Liam Dawe,
Developer Joshua Ashton is certainly keeping busy, with another brand new release of D9VK now available.

DXVK 1.3 is out with some fun sounding new features for this Vulkan translation layer

By Liam Dawe,
Developer Philip Rebohle just released DXVK 1.3, a fun sounding version of the Vulkan-based D3D11 and D3D10 implementation for Wine with some new features.

D9VK 0.13 "Hypnotoad" is out, further advancing the D3D9 to Vulkan layer for Wine

By Liam Dawe,
Developer Joshua Ashton today announced a brand new and rather large release of D9VK, the D3D9 to Vulkan layer for use with Wine.

The FOSS game engine "Godot Engine" is progressing on Vulkan support

By Liam Dawe,
Due for the Godot Engine 4.0 release, Vulkan support sounds like it's coming along nicely for this FOSS game engine as detailed in the latest progress report.

DXVK 1.2.2 released with performance improvements and bug fixes

By Liam Dawe,
DXVK, the incredible project that provides a Vulkan-based layer for D3D11 and D3D10 games run with Wine has another release now available.

D9VK for translating D3D9 to Vulkan in Wine has a big new release out

By Liam Dawe,
D9VK, the project based on DXVK for translating D3D9 to Vulkan which is used together with Wine has a massive new release now available.

Quake II RTX to release June 6th, first 3 levels free for everyone and source code will be up too

By Liam Dawe,
NVIDIA have announced that Quake II RTX, the ray-traced remaster of Quake II is going to release in full with Linux support on June 6th.

DXVK 1.2.1 is out pulling in a few game fixes and possible performance improvements

By Liam Dawe,
DXVK continues to mature again, with another smaller release out to clean up some remaining issues and improve performance in some situations.

DXVK 1.2 is out, possible performance increase for CPU-bound scenarios and D3D11 extensions support

By Liam Dawe,
Developer Philip Rebohle is continuing to advance DXVK, with another major release now available today.

id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia

By Liam Dawe,
Thanks to a Twitter tip, I've watched over the video of id Software talking about Doom, Vulkan, Linux and Google's Stadia and it's really quite interesting.

D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly

By Liam Dawe,
Developer Joshua Ashton sure is a busy bee, with D9VK advancing very quickly with a second release out in the space of a week.

D9VK sees a first actual release for getting Direct3D 9 games running on Vulkan with Wine

By Liam Dawe,
D9VK, the project based on DXVK to provide Vulkan for running Direct3D 9 games in Wine has an actual release now.

DXVK 1.1.1 is out with major features, acting as the re-release of 1.1 for Vulkan-based D3D11/10 in Wine

By Liam Dawe,
DXVK has levelled up once again, as release 1.1.1 is out and it's a major update that also acts as the re-release of DXVK 1.1 which was removed due to issues.

We might actually see a rough Ashes of the Singularity: Escalation beta for Linux soon

By Liam Dawe,
It seems Stardock Entertainment are continuing to work on their Linux port of Ashes of the Singularity: Escalation.

DXVK 1.0.3 is released while work towards fixing up DXVK 1.1 continues

By Liam Dawe,
DXVK, the incredible project kicking over Direct3D 10/11 to Vulkan for use in Wine has a fresh point release available now.

GZDoom 4.0.0 released with their experimental Vulkan support

By Liam Dawe,
GZDoom, the incredibly popular game engine for Doom and all sorts of mods and entirely new games has a major release now available.

DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)

By Liam Dawe,
DXVK, the awesome project that has helped push Linux gaming further has a new release out and it sounds pretty huge.

DXVK 1.0.2 is out with some bug fixes, d9vk seems to be progressing nicely

By Liam Dawe,
Two bits of Wine-related news today with both DXVK for Vulkan-based D3D11 and D3D10 and d9vk for Vulkan-based D3D9 coming along.
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