ChaosForge have managed to craft something quite special here with Jupiter Hell. Saying it's a turn-based roguelike DOOM would be a reasonably fitting description, but you need to play it to appreciate it.
Developer Philip Rebohle has given the gift of code this weekend, with a new release of DXVK now officially available.
Developer Joshua Ashton is certainly keeping busy, with another brand new release of D9VK now available.
Developer Philip Rebohle just released DXVK 1.3, a fun sounding version of the Vulkan-based D3D11 and D3D10 implementation for Wine with some new features.
Developer Joshua Ashton today announced a brand new and rather large release of D9VK, the D3D9 to Vulkan layer for use with Wine.
Due for the Godot Engine 4.0 release, Vulkan support sounds like it's coming along nicely for this FOSS game engine as detailed in the latest progress report.
DXVK, the incredible project that provides a Vulkan-based layer for D3D11 and D3D10 games run with Wine has another release now available.
D9VK, the project based on DXVK for translating D3D9 to Vulkan which is used together with Wine has a massive new release now available.
NVIDIA have announced that Quake II RTX, the ray-traced remaster of Quake II is going to release in full with Linux support on June 6th.
DXVK continues to mature again, with another smaller release out to clean up some remaining issues and improve performance in some situations.
Developer Philip Rebohle is continuing to advance DXVK, with another major release now available today.
Thanks to a Twitter tip, I've watched over the video of id Software talking about Doom, Vulkan, Linux and Google's Stadia and it's really quite interesting.
Developer Joshua Ashton sure is a busy bee, with D9VK advancing very quickly with a second release out in the space of a week.
D9VK, the project based on DXVK to provide Vulkan for running Direct3D 9 games in Wine has an actual release now.
DXVK has levelled up once again, as release 1.1.1 is out and it's a major update that also acts as the re-release of DXVK 1.1 which was removed due to issues.
It seems Stardock Entertainment are continuing to work on their Linux port of Ashes of the Singularity: Escalation.
DXVK, the incredible project kicking over Direct3D 10/11 to Vulkan for use in Wine has a fresh point release available now.
GZDoom, the incredibly popular game engine for Doom and all sorts of mods and entirely new games has a major release now available.
DXVK, the awesome project that has helped push Linux gaming further has a new release out and it sounds pretty huge.
Two bits of Wine-related news today with both DXVK for Vulkan-based D3D11 and D3D10 and d9vk for Vulkan-based D3D9 coming along.
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