Looks like the Wine developers consider the Multi-threaded command stream for Direct3D good enough now, as it's in Wine 2.6.
Topware have been going over their games and giving them Wine-ports where possible. Septerra Core & Jack Orlando are two titles that were previously given this treatment on Steam, but now GOG too.
The latest development release of Wine (2.5) is available with 30 bugs fixed and some various improvements.
Jack Orlando: Director's Cut, an adventure game published by Topware is the latest game of theirs to get a Wine-port on Steam.
Wine 2.4 has been officially released and the developers are still plugging away at their Direct3D command stream work to improve Wine performance.
Wine-Staging 2.3 has now been officially released as they continue to improve their CSMT implementation.
It seems someone has forked Wine-Staging adding in all the needed patches for Overwatch to work, so I tested it out.
Wine 2.3 has officially released today and the developers are continuing their work to improve Wine performance and work on Shader Model 5.
The Wine team has put out another Wine-Staging release based on Wine 2.2, this new development release has some CSMT speed optimizations.
Wine development is starting to heat up again, as Wine 2.2 is now officially available. Sounds like a good one too.
Wine-Staging has a big new update which brings in their CSMT (Command Stream Multithreading) support for DirectX 10 & 11.
Wine 2.1 is the first development snapshot of the newest Wine code since they release the big 2.0 update. It's a pretty good start too!
The Linux Wine-port of Iron Sky: Invasion is now officially out of beta and it's on sale with 80% off for another few days.
The Wine Staging team has release their 2.0 release and they have also written up a blog post detailing work on Vulkan, DX11 and more. Seems a number of DX11 games now work!
I just got the announce email from the Wine team that Wine 2.0 is now officially available. It's an absolutely massive release!
Wine-Staging have released their 2.0-rc6 release and it brings in some more D3D11 work further pushing what can be run with Wine.
Wine 2.0-rc6 is now available and it brings in another 21 bug fixes which should make this a seriously stable release. It has no new features, as they are in a code freeze.
Wine Staging have released their 2.0-rc5 release which sounds like a pretty interesting release. Plenty of new stuff to play with.
Wine 2.0 has a fifth release candidate to fix up more bugs to make Wine 2.0 truly as stable as possible.
As promised, Topware Interactive have released a Linux beta of X-Blades on Steam that uses Wine to make it easy for you.
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