The F/OSS reimplementation of BioWare's Aurora engine, xoreos has recently had its 0.0.2 release. Highlights include the ability to load areas from all target games, WASD camera controls, early menu support, early dialogue support for Neverwinter Nights, and a xoreos-tools side package.
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.
The roadmap for Unity, the extremely popular game engine has been updated. Apparently a Linux editor for Unity is in-progress, but it may be a while before we see it.
0 A.D. is easily one of the most beautiful open source games around, but it has been plagued by poor performance. Hopefully this new and faster pathfinder is a step towards a rock solid game.
Today is already a good day, you can now add CRYENGINE to the official list of game engines that support Linux, so here's to hoping more games can come over.
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.
The Morrowind game engine reimplementation OpenMW has taken another step towards 1.0. Version 0.36.0 doesn't bring much in the way of features for the game engine but has plenty of bug fixes.
SuperTux 0.3.5 already released two weeks ago, but i still want to publish a news item on this because I think it's important to feature the open source games.
Sol, a new platformer with a cheery sense of humor and with plenty of throwbacks to games of yesteryear, has been released. Most strikingly, the game features a myriad of accessibility options and is licensed under the GPLv3.