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Personally I like what Nightdive has been doing.
The ease of use and features make it easier for casual players to junp in nd a good gateway to the Doom modding world.
Can't tell ya how many friends gave up setting up a source port to play online while I coached them through the process.
The kex engine port does what it needs to and then some, we alwaus have source ports for the crazy stuff.
Though I would like splitscreen four player on the spirce ports too but they arent made for that.
One gripe I have for this Doom remaster is how the mod list works.
Last version only had featured mods but had a nice list with icons.
This one is just a text list and its hard to find some of them that way when subscribing to a lot.
An icon grid and a last used sorting woild help a ton, hopefully they fix that up in a later update.
Though hey multiplayer with mods is a huge step up at least
Time for Batman Doom with friends with little fuss.