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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- LoudTechie - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
For those who missed it, the developer discontinued development of the native release for this game, favoring testing with Proton.
The reason was because the Unity engine was deficient at writing Vulkan calls for Linux, and these bugs/missing features in the engine weren't fixable by the developer. DXVK did a better job of writing Vulkan calls than Unity, resulting in better performance and fewer bugs.
This is pretty embarrassing for a commercial game engine, but it does go to show how far Windows➜Linux translation has come...
I didn't think much of it in 2023, but this game sounds like a fun time. It's not a genre I'd normally enjoy, but it seems charming. I think I'll wait for a sale and a full release though!