iirc Postal 4 native linux isn't cancelled, it's just low-priority; and even if it was cancelled, that's mostly because Unreal Engine is horrible at making Linux ports and they'd be spending a bunch of time making a port that may not even run well. This is using Unity which, while not perfect at native ports, is a far cry from the nightmare Unreal Engine is and so I can see them springing for a native port. RWS definitely has vested interest in Linux given how long they've supported the platform, even well before it was as prominent as it's becoming now. I could see them wanting to get back into native Linux support given how long it's been since their last game to natively support Linux, the original Postal Redux.
Thank you for helping to keep GamingOnLinux civil and safe!
Please tell us why you're reporting this content. Please note we store your IP address for all reports to help prevent spam and abuse. You can also email any complaints to: [email protected].
- Oh dear - ARC Raiders was logging your private Discord chats [updated]
- California law to require operating systems to check your age
- Ubuntu and Fedora devs comment on California's new Digital Age Assurance Act
- Valve reconfirm the Steam Frame, Steam Machine and Steam Controller are due in 2026
- SteamInputDB is a new site to help you find Steam Input configurations for your gamepads
- > See more over 30 days here
Recently Updated
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck