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For obvious reasons (and as I'm pretty sure I wrote above), MP games are exempt from this - they would run just fine, if the player wasn't flagged as cheater.
I did comment under the full assumption that that is the case - because, well, that's what it almost always is.
Oh! I do remember a crash now that I had under Proton when changing certain graphical settings in a game, maybe a year or two ago, which didn't happen under Windows.
However - that crash was unrelated to Proton, it was (IIRC) some sequence of AMD GPU calls (on Linux only) that would cause a crash no matter what tried to execute them. It was just through Proton and that game that I noticed - others had the same issue coming from other sources.
Nothing the dev could've done about it, either.
So yes, there was such a bug that did not happen under Windows. But it didn't affect my ability to play so I quickly forgot about it and don't really consider it important.