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The first part was beautiful as well, but the map system and the “make the game easier for players that find the game easy and make it harder for players that find the game hard” system they implemented was not fun without mods.
I've always expected that they would double down on the issues in a sequel since they refused to implement an easier difficulty level (e.g. no money loss on death, slightly more damage, a health bar for bosses and mapping without having to buy the map for a new area).