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- Proton Experimental gets fixes for multiple Xbox Game Studios titles, ARC Raiders and various other games
- Battlestar Galactica Deadlock is getting delisted starting November 15
- Hollow Knight: Silksong Patch 4 is out now with lots of bug fixes and a major controller input change
- Steam's wider store page refresh is live with plans to improve the home page on the way
- OpenMW 0.50.0 for Morrowind is out with more enhancements and better gamepad support
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
This wine version come with a huge change like this on opengl renderer* until now fucked
(1 to 3fps on game in my case with resident evil 3 classic) on new wow64 (./configure --enable-archs=i386,x86_64) but now
*https://gitlab.winehq.org/wine/wine/-/merge_requests/9032
https://i.postimg.cc/Bvb8VSfQ/wn1018a.png [External Link]
also using zink in this game work ok too:
https://i.postimg.cc/QN7DhHQK/wn1018d.png [External Link]
if anyone have problems try enable zink and appear error like dri3 dont found, opengl error
in my case are fixed removing this packages (on cinnamon using synaptic): xserver-xorg-video-all and xserver-xorg-video-amdgpu
In my case stay working on ubuntu cinnamon 26.04-dev with mesa 26.0-dev compiled today and this give some extensions like:
Other titles with work in my case are:
Wreckreation from GOG (and yes have DX11 mode , according pcgamingwiki dx11 dont exist for this title but this renderer exist on many titles like: lollipop chainsaw, claire obscure, silent hill f, japan drift racing and others)
https://i.postimg.cc/sgQd6qH0/wn1018b.png [External Link]
Resident Evil HD Remaster from GOG
https://i.postimg.cc/9F3wxHfJ/wn1018c.png [External Link]