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And, surprisingly, even though it's using Unreal Engine 5 most of the early reports on it have been quite positive.
This makes me wonder about the state of play in game engines. I mean, the two majors have been Unity and Unreal. Unity had its bit of, um, controversy a while ago, that pissed a lot of people off. And I see a lot of people with the opinion that the latest Unreal sucks. So where does that currently leave most game developers? Do they seem to be just shrugging and living with it? Are they increasingly kicking the tires of Godot? Are other engines seeing growth? What's going on?

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