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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
This was always an amazing project to provide a 2D adventure game engine, but I genuinely don't understand what are they doing now with including separate engines for running a 3D game Penumbra. At this point what stops them from e.g. including OpenMW, including the Heroes 2 and Heroes 3 open source engines, etc.? What is the purpose of this project morphing into a bundle of their initial vision engine plus more and more unrelated random shit?