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Albion Online to get another big update before launch named 'Hector'

By liamdawe, 23 May 2017 at 3:49 pm UTC (1 Comments)
On June 7th, Albion Online is set to get bigger again with the Hector update. This is the final update before the main release bringing it out of Beta.

Total War: Shogun 2 & Fall of the Samurai released for Linux, port review and thoughts

By Samsai, 23 May 2017 at 1:22 pm UTC (13 Comments)
The Linux ports of Total War: Shogun 2 & Fall of the Samurai have now been shipped by Feral Interactive. Here's a port report and a review based on gameplay of Shogun 2 itself.

SteamOS updated, Valve drops AMDGPU-PRO for Mesa

By liamdawe, 22 May 2017 at 9:29 pm UTC (35 Comments)
Valve haven't been sitting on their hands, as they have pushed out a fresh update for SteamOS that's currently in Beta. It's been a while and it's a good one.

Join us for Ballistic Monday tonight, Ballistic Overkill + GRID Autosport (which is on sale)

By liamdawe, 22 May 2017 at 7:19 pm UTC (0 Comments)
Tonight is another of our many livestreams and it's your chance to kick our butt online. We will be live tonight playing Ballistic Overkill and GRID Autosport which is on sale.

Two Worlds II Call of the Tenebrae DLC & Standalone delayed, Linux version having issues

By liamdawe, 22 May 2017 at 6:32 pm UTC (9 Comments)
Two Worlds II Call of the Tenebrae is a new DLC & Standalone game coming to Two Worlds II along with full Linux support, but sadly the release date has slipped for everyone. They also seem to be having issues with the Linux version.

Ravenfield, the single-player FPS that's a little like Battlefield enters Early Access

By liamdawe, 22 May 2017 at 12:56 pm UTC (12 Comments)
Ravenfield is a Red vs Blue single-player FPS that plays out a little like Battlefield and it's now in Early Access.

Some thoughts on 'World to the West', the standalone followup to Teslagrad

By liamdawe, 22 May 2017 at 11:22 am UTC (5 Comments)
I've had some time to play World to the West, a 3D follow up to Teslagrad where each character has some unique ability.

Lightspeed Frontier, another ship-building sandbox experience, impressive

By liamdawe, 22 May 2017 at 9:48 am UTC (4 Comments)
I'm an absolute sucker when it comes to spaceship building and combat games. Avorion is a good one I put some thoughts up on, but Lightspeed Frontier is also quite impressive.

Faeria is another Unity game that is partially broken on Linux due to an engine update, here's a quick fix

By liamdawe, 22 May 2017 at 8:58 am UTC (6 Comments)
It seems there's an annoying bug in Unity right now, that a bunch of developers are hitting. It seems Faeria has the same bug that hit White Noise 2 and Ballistic Overkill recently. Here's a quick fix.

Reus finally updated for Linux bringing it out of Beta, now properly supported

By liamdawe, 21 May 2017 at 6:19 pm UTC (10 Comments)
Reus landed on Linux in some form of Beta quite some time ago, but the game has been updated today to bring it in line with the Windows version with official support.

Small site update in regards to the moderation queue, which is now live on article comments

By liamdawe, 20 May 2017 at 8:42 pm UTC (50 Comments)
Since the level of toxic posts in the community has sadly risen, I have now rolled out the moderation queue approvals process that was in place on the forum into article comments too.

Two Worlds II HD - Call of the Tenebrae, a standalone version of the DLC will see Linux support

By liamdawe, 20 May 2017 at 4:29 pm UTC (7 Comments)
Two Worlds II HD - Call of the Tenebrae is a new standalone version of the upcoming 'Call of the Tenebrae' DLC for Two Worlds II. It will see day-1 Linux support.

RadeonSI has a large patch set in Mesa-dev for ARB_bindless_texture, allows Dawn of War III to work on Mesa

By liamdawe, 20 May 2017 at 4:18 pm UTC (8 Comments)
Mesa developer Samuel Pitoiset sent in a set of 65 patches to the Mesa-dev list to enable ARB_bindless_texture for RadeonSI (AMD), this will allow Dawn of War III to work on Mesa.

The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git

By liamdawe, 20 May 2017 at 3:55 pm UTC (19 Comments)
Dying Light and Dead Island Definitive Edition were previously broken on Mesa, but as of today a patch has landed in Mesa-git to fix them both ready for Mesa 17.2.

White Noise 2 updated again, includes an 'experimental fix' from the Unity team for Linux

By liamdawe, 19 May 2017 at 9:47 pm UTC (2 Comments)
White Noise 2 was recently broken by a Unity update for Linux gamers, but it seems an 'experimental fix' from the Unity team has fixed it for me.
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