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AMD RX 480 released, AMD will possibly open up Radeon Software
By ElectricPrism, 29 June 2016 at 11:33 pm UTC

Quoting: niarbehtI know I'll be getting an RX 480. But not for Linux. It's gonna be my passthrough card.
Yep. I guess I'm a dirty heathen.

DMSL :P

If I pull the trigger on this my Steam Summer Sale gaming upgrade will soar to $500, temptation is a b***.

But seriously, I'm contemplating trading out my GTX 970 for the RX 480 - performance seems comperable, and I'm annoyed with how my HDMI monitor has corrupted graphics or crashes my Gnome Session after leaving the computer a couple hours.

I wouldn't mind spending $300-400 on a even more dope RX 490, but I'm not sure how long before that will be a thing, have cash - want awesome open source graphics card.

Only problem is I think if I go red I'll probably buy at least 3 Red Cards :\ WTH am I supposed to do with 2 970s and a 750 Ti SC :(

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
By PublicNuisance, 29 June 2016 at 11:21 pm UTC Likes: 2

Well this attitude is certainly not what I was hoping for from Nightdive. I guess it is good they are being open and honest now instead of later.

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
By Devlin, 29 June 2016 at 11:18 pm UTC Likes: 6

So they are not making plans for their FIRST strech goal but I'm sure that they have plans to release other stretch goals day one, I cannot believe that they will delay localization or extended narrative after Linux version is released.

They should reorder the strecth goals and stop using Linux as a bait.

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
By PublicNuisance, 29 June 2016 at 11:16 pm UTC

I am really interested in this game, waiting to hear back from the devs if there will be a DRM free option.

Check out this AMD video talking about Vulkan (and DirectX12)
By rea987, 29 June 2016 at 10:58 pm UTC

Quoting: t3gFor the user who made the Doom 3 comments, there is always rbdoom3bfg available in he Ubuntu 16.04 repos or playdeb.net. There were talks about Vulkan for this project, but it's been on hold: https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/317

Actually Valve approached Bethesda about Doom 3 BFG Edition in order to have it as a launch title on Steam for Linux. Bethesda declined. Shame..

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
By Liam Dawe, 29 June 2016 at 10:50 pm UTC Likes: 5

Thanks guys.

I know I butt-heads with some people at times in comments, but we are all here for the same cause and it's really pleasing when we all come together and things like this happen. This is all I want :)

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
By GustyGhost, 29 June 2016 at 10:45 pm UTC Likes: 6

Quoting: tuubiYou might not have Valve's budget, but you really do an awful lot for Linux gaming.

Seriously. Ever since I switched, this has been the resource of Linux game news for me. The only others that even come close are LinuxGameNews and maybe Phoronix.

An interview with Eagre Games about their new game, ZED
By dubigrasu, 29 June 2016 at 10:33 pm UTC

Hoping for the best for this one.

When should i386 support for Ubuntu end? Help Canonical decide
By Liam Dawe, 29 June 2016 at 10:29 pm UTC

Quoting: slaapliedje
Quoting: soulsourceActually they are contemplating the removal of multilib, and supporting 32bit only through Snap/Flatpak/Virtual Machines.
Quoting: https://lists.ubuntu.com/archives/ubuntu-devel-discuss/2016-June/016661.html18.10+:
* Stop providing i386 port
* Run legacy i386 only application in snaps / containers / virtual machines

So terrible... just... no....
Errr, isn't Steam only 32bit?

Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU
By dubigrasu, 29 June 2016 at 10:19 pm UTC

Quoting: Avehicle7887Seems to describe the Transgaming SwiftShader perfectly. I used it quite a few times (when I used Windows) just for testing but the huge logo didn't give a good experience, felt like playing a tech demo. If this thing comes to Linux I might be interested in testing this.

Indeed, by googling around I see that is made by the same person, only this being a newer version.
The logo wasn't a real problem at higher resolutions (it wasn't scaled to match), but then again, at higher resolution the whole thing crawled to a halt, so hm...
Personally I did't had too much success with it, it did worked yes, but it wasn't such a awesome workaround as I hoped it would be.
Let's see with this one.

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
By Keyrock, 29 June 2016 at 10:17 pm UTC Likes: 9

In a related story, I'm not sure when I'll buy the remake of System Shock.

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
By Inspector_Gidget, 29 June 2016 at 10:15 pm UTC Likes: 1

This is really nice. :]

ZED by Eagre Games reaches the funding goal, developer thanks GOL and the Linux community
By tuubi, 29 June 2016 at 10:08 pm UTC Likes: 8

Well that was awfully nice of them to say. Go on Liam, give yourself a pat as well, preferably followed by a celebratory swig of rum. You (and your awesome contributors) really deserve to be proud at times like these. You might not have Valve's budget, but you really do an awful lot for Linux gaming.

Let's hope the game turns out as good as I hope it will.

And so it begins, the Steam Summer Sale is here
By monsieursauce, 29 June 2016 at 10:07 pm UTC

Hi to all,

I am looking for a good local/online co-op game on sale.
So far, I have been playing broforce, ibb&obb (amazing) & gang beasts. Are they any worth taking while on sale?

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
By nocri, 29 June 2016 at 8:51 pm UTC

Gameplay:
Soldier Fatigue Updated -- forces to extend the line up :)
Long War Toolbox -- some elements of XCOM:EU LongWar/Second Wave
Balanced Finite Items -- adds more micromanagement, but smoother progress
More pods -- because more is better :)
Potentials -- some variety to soldiers progress

UI extensions:
Stop wasting my time
After Action Days Wounded
Show enemies on mission planning
Gotcha (flanking Preview)
Perfect Information
Numeric Health Display
Save Game List Order Fix

And so it begins, the Steam Summer Sale is here
By seguleh, 29 June 2016 at 8:44 pm UTC

Purchased:
Shadowrun: Dragonfall DC
Strike Suit Zero

:D:D:D

AMD RX 480 released, AMD will possibly open up Radeon Software
By niarbeht, 29 June 2016 at 8:41 pm UTC

I know I'll be getting an RX 480. But not for Linux. It's gonna be my passthrough card.

Yep. I guess I'm a dirty heathen.

An interview with Eagre Games about their new game, ZED
By Liam Dawe, 29 June 2016 at 8:27 pm UTC Likes: 1

They have hit their goal and they have thanked the Linux community on reddit.

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
By BTRE, 29 June 2016 at 8:13 pm UTC

Quoting: chui2chIf any one could give me some advice on how this runs on AMD FX processors. I was thinking about picking this game up, but under the requirements AMD processors are not listed. I just want to make sure I wont regret purchasing this.

Works fine on my FX-8350. I think it's more GPU dependent.

Quoting: liamdawe
Quoting: BTREPretty weak list, Liam :P
There's plenty more obviously as pointed out there's thousands, these are just the choice picks I am using for now not to tip the balance too much in my own favour. It's also aimed at creating discussion as usual :)

Excuses! :D

But yeah, I also use the days wounded one. All the mods I use are for streamlining, showing more information in places, or just cosmetic stuff - I haven't actually tried any gameplay mods yet. Maybe after I beat the game on Legend.

Edit - forgot they renamed 'Impossible' difficulty to 'Legend'

Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU
By Avehicle7887, 29 June 2016 at 8:09 pm UTC Likes: 3

Quoting: dubigrasuIs this the same Swiftshader from Transgaming?

Hmm I think it is, according to a line from their github page:

QuoteThe SwiftShader libraries act as drop-in replacements for graphics drivers.

On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.

Seems to describe the Transgaming SwiftShader perfectly. I used it quite a few times (when I used Windows) just for testing but the huge logo didn't give a good experience, felt like playing a tech demo. If this thing comes to Linux I might be interested in testing this.

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
By Liam Dawe, 29 June 2016 at 8:07 pm UTC

Quoting: BTREPretty weak list, Liam :P
There's plenty more obviously as pointed out there's thousands, these are just the choice picks I am using for now not to tip the balance too much in my own favour. It's also aimed at creating discussion as usual :)

A nice list you have there!

Edit: Your don't waste my time link is wrong.

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
By chui2ch, 29 June 2016 at 8:05 pm UTC

If any one could give me some advice on how this runs on AMD FX processors. I was thinking about picking this game up, but under the requirements AMD processors are not listed. I just want to make sure I wont regret purchasing this.

Some essential mods to try in XCOM 2 that don't break the balance or change gameplay
By BTRE, 29 June 2016 at 8:04 pm UTC

Pretty weak list, Liam :P

Here's mine:
Lifetime stats
Lets you know how well have performed over the course of the game time.

international voices pack
More voices including Russian and Polish for that immersion.

evac all
Gets all units in the evac area out with a single click.

show me the skills
Lets you know what soldiers have which skills when deploying without having to go into the bio.

blackmarket usage
Lets you know if the items you're selling still have any other use.

new countries
Who doesn't want Czech and Peruvian recruits?

stop wasting my time
Skips over obligatory cutscenes and dialog in missions. As well as weapon pauses and speeds up movement animations.

System Shock remake heads to Kickstarter, Linux is the first stretch-goal
By Devlin, 29 June 2016 at 8:00 pm UTC

Quoting: Mountain ManI often get the impression that developers list Linux as a "stretch goal" not because they're actually interested in making a Linux version but because they know it will attract more donations.

I think that it depends more on the company and its planning, than in it being a stretch goal or included in the base goal.

Pillars of Eternity had Linux as stretch goal and they released it on day one, on the other hand Divinity Original Sin had it listed as a main platform and everyone knows what happened, the original game wasn't even released on Linux, only a delayed enhanced edition.

System Shock remake heads to Kickstarter, Linux is the first stretch-goal
By Luke_Nukem, 29 June 2016 at 7:58 pm UTC

The one thing that irks me with the demo?
The damned pipe-swinging animation. Nobody but nobody swings a pipe like that!

Check out this AMD video talking about Vulkan (and DirectX12)
By wvstolzing, 29 June 2016 at 7:44 pm UTC

For non-BFG Doom3, there's also 'dhewm3'. Check out: https://github.com/dhewm/dhewm3

When should i386 support for Ubuntu end? Help Canonical decide
By slaapliedje, 29 June 2016 at 7:42 pm UTC Likes: 1

Quoting: soulsourceActually they are contemplating the removal of multilib, and supporting 32bit only through Snap/Flatpak/Virtual Machines.
Quoting: https://lists.ubuntu.com/archives/ubuntu-devel-discuss/2016-June/016661.html18.10+:
* Stop providing i386 port
* Run legacy i386 only application in snaps / containers / virtual machines

So terrible... just... no....

When should i386 support for Ubuntu end? Help Canonical decide
By slaapliedje, 29 June 2016 at 7:42 pm UTC Likes: 1

Quoting: boltronics
Quoting: Seegras
Quoting: boltronicsRemind me again why we still have i386? Oh yeah, because of the original EeePC ...

... which I use about once every week ;). But I'm running Debian on it. In fact, I run Debian everywhere except on my cellphone.

I've upgraded through three other laptops since then. And yes I do still use the EeePC - as a Shairport server (running Debian). But that's not the sort of thing I'd use Ubuntu for. I doubt the 800x480 screen is even compatible with a lot of modern software. Any kind of production server that's i386-only is surely out of warranty by now.

Incidentally, I ran a Debian derivative on my phone for years - the N900. Sadly it broke a few times, and it got too slow to load any kind of complex web-page so it had to go. But installing Python apps via apt-get on a phone with a hardware keyboard was so good.

I love(d?) my N900, and wish that I could put Maemo on my Note 4. I've been really tempted to pick up the Neo900, but unfortunately by the time it's actually released, the hardware will be 4 years old...

More on topic, I'd be okay with Canonical dropping 64bit install disks as well. Since that'd leave us with no Ubunut, and I'd be okay with that.

Seriously, how much work does it actually take to create a i386 installer? They mostly just repackage Debian's stuff and modify it with Unity as the desktop with their very basic installer anyhow, which I believe is written in a non-architecture dependent language. I started following Ubuntu since it was first announced and tried the betas. But they've steered so far off course of their original intent (make a Debian based distribution with the latest Gnome, and a 6 month release schedule to follow that). Now they've really gone off the deep end with snap and Unity is terrible. In fact that's probably why the survey... they figure Unity will soon take more than 4GB of ram to run...

Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU
By dubigrasu, 29 June 2016 at 7:04 pm UTC Likes: 2

Is this the same Swiftshader from Transgaming?