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Latest Comments by Liam Dawe
Planetary Annihilation: TITANS lives again, about to get a lot more multi-threading
10 November 2016 at 9:55 am UTC Likes: 1

Quoting: Guest
Quoting: liamdawe
Quoting: TcheyI still didn't digest their price/DLC/Community policy.
Continuing to develop and support games costs a lot of money over time, producing a newer version with lots of new features is time consuming, not every developer can do that sort of thing for free. They continue to support both PA and PA Titans, PA got tons of free updates over it's life.

That's because it wasn't a polished game when it was released and should have never been released when it was. Those "free updates" were patches, and them slowly attempting to deliver a full game. Every game should have free bug fixes and should be finished.
It wasn't the most polished game at release no, but tons of games have so many issues that never get fixed, I am personally thankful they have supported it as well as they have so far. It gained plenty of new features during these free patches, the kind of stuff other developers would have happily put into DLC, Uber aren't as evil as people keep trying to say they are.

Unity 5.6 will be the first version of Unity to have SDL for Linux
10 November 2016 at 9:48 am UTC Likes: 3

@Beamboom the correct way is "should have", but let's not have article comments descend into grammar hell?

Planetary Annihilation: TITANS lives again, about to get a lot more multi-threading
9 November 2016 at 11:43 pm UTC

Note: It seems the PTE is up to date for Linux, I misread what it said when you load up about version numbers and needing to edit a file to make it think it's an older version (likely to play online). Removed that note about it being outdated from the article to be clear.

It's looking like Linux may hit 3,000 games on Steam by the end of 2016
9 November 2016 at 8:55 pm UTC Likes: 3

Quoting: Comandante oardo
Quoting: elbuglione
Quoting: Comandante oardoOf those 3000, how many are real BIG games with day 1 release?

XCOM2?
Stellaris?
Pillars Of Eternity?
SOMA?
The Talos Principle?

How many of those games have multi-language Voiceover support?...
Hard to score a goal when you keep moving the goalposts ;)

How many big games on Windows have that feature? Not many I would imagine.

Planetary Annihilation: TITANS lives again, about to get a lot more multi-threading
9 November 2016 at 7:28 pm UTC Likes: 1

Quoting: TcheyI still didn't digest their price/DLC/Community policy.
Continuing to develop and support games costs a lot of money over time, producing a newer version with lots of new features is time consuming, not every developer can do that sort of thing for free. They continue to support both PA and PA Titans, PA got tons of free updates over it's life.

Black Mesa, the fan-made remake of Half-Life is rather unstable on Linux right now
9 November 2016 at 6:54 pm UTC

Quoting: Crystal DaggerI played all the episodes they've released twice without a crash or any other problem. Guess I'm lucky?
This is not Valve's Half-Life or episodes, this is Black Mesa.

Black Mesa, the fan-made remake of Half-Life is rather unstable on Linux right now
9 November 2016 at 5:34 pm UTC Likes: 2

Good to know not everyone is affected :), lots of reports of it on Steam sadly.

'Planet Explorers', the open world RPG sandbox finally released in full, with Linux support
9 November 2016 at 3:57 pm UTC Likes: 1

Doesn't look like I'm getting a review key.

I emailed them directly, included a link to GOL and their reply was essentially "do you have a website", I pointed out the obvious fact that I already sent it to them and then they asked about our traffic. Since then, they didn't reply again.

Looks like I won't be giving this one any thoughts or videos.

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
9 November 2016 at 9:39 am UTC Likes: 1

Quoting: SangreDeReptilOn a related note, by reading all the comments I had an idea (that I'll post here so that you can Like it if you agree): what about giving these communicative developers a special badge, like the "GOL Supporter" and the "Contributing Editor" ones? Not only it would be a gesture of respect for caring about our community, but also it would be easier to find the developers' responses among the huge number of comments in articles like this. It would only take a single mail to verify the identity and that should be enough.
We used to do it, but removed it, can't remember why. I just added it back in and enabled it for them :)